// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "StateTreeExtension.h" #ifdef STATETREEMODULE_StateTreeExtension_generated_h #error "StateTreeExtension.generated.h already included, missing '#pragma once' in StateTreeExtension.h" #endif #define STATETREEMODULE_StateTreeExtension_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UStateTreeExtension ****************************************************** struct Z_Construct_UClass_UStateTreeExtension_Statics; STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeExtension_NoRegister(); #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeExtension_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUStateTreeExtension(); \ friend struct ::Z_Construct_UClass_UStateTreeExtension_Statics; \ static UClass* GetPrivateStaticClass(); \ friend STATETREEMODULE_API UClass* ::Z_Construct_UClass_UStateTreeExtension_NoRegister(); \ public: \ DECLARE_CLASS2(UStateTreeExtension, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/StateTreeModule"), Z_Construct_UClass_UStateTreeExtension_NoRegister) \ DECLARE_SERIALIZER(UStateTreeExtension) \ DECLARE_WITHIN(UStateTree) #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeExtension_h_17_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ STATETREEMODULE_API UStateTreeExtension(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UStateTreeExtension(UStateTreeExtension&&) = delete; \ UStateTreeExtension(const UStateTreeExtension&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEMODULE_API, UStateTreeExtension); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeExtension); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeExtension) \ STATETREEMODULE_API virtual ~UStateTreeExtension(); #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeExtension_h_14_PROLOG #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeExtension_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeExtension_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeExtension_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStateTreeExtension; // ********** End Class UStateTreeExtension ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeExtension_h PRAGMA_ENABLE_DEPRECATION_WARNINGS