// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tasks/StateTreeDelayTask.h" #ifdef STATETREEMODULE_StateTreeDelayTask_generated_h #error "StateTreeDelayTask.generated.h already included, missing '#pragma once' in StateTreeDelayTask.h" #endif #define STATETREEMODULE_StateTreeDelayTask_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FStateTreeDelayTaskInstanceData *********************************** struct Z_Construct_UScriptStruct_FStateTreeDelayTaskInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Private_Tasks_StateTreeDelayTask_h_16_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeDelayTaskInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeDelayTaskInstanceData; // ********** End ScriptStruct FStateTreeDelayTaskInstanceData ************************************* // ********** Begin ScriptStruct FStateTreeDelayTask *********************************************** struct Z_Construct_UScriptStruct_FStateTreeDelayTask_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Private_Tasks_StateTreeDelayTask_h_43_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeDelayTask_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeTaskCommonBase Super; struct FStateTreeDelayTask; // ********** End ScriptStruct FStateTreeDelayTask ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Private_Tasks_StateTreeDelayTask_h PRAGMA_ENABLE_DEPRECATION_WARNINGS