// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Blueprint/StateTreeConditionBlueprintBase.h" #ifdef STATETREEMODULE_StateTreeConditionBlueprintBase_generated_h #error "StateTreeConditionBlueprintBase.generated.h already included, missing '#pragma once' in StateTreeConditionBlueprintBase.h" #endif #define STATETREEMODULE_StateTreeConditionBlueprintBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UStateTreeConditionBlueprintBase ***************************************** #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_20_CALLBACK_WRAPPERS struct Z_Construct_UClass_UStateTreeConditionBlueprintBase_Statics; STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeConditionBlueprintBase_NoRegister(); #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUStateTreeConditionBlueprintBase(); \ friend struct ::Z_Construct_UClass_UStateTreeConditionBlueprintBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend STATETREEMODULE_API UClass* ::Z_Construct_UClass_UStateTreeConditionBlueprintBase_NoRegister(); \ public: \ DECLARE_CLASS2(UStateTreeConditionBlueprintBase, UStateTreeNodeBlueprintBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/StateTreeModule"), Z_Construct_UClass_UStateTreeConditionBlueprintBase_NoRegister) \ DECLARE_SERIALIZER(UStateTreeConditionBlueprintBase) #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UStateTreeConditionBlueprintBase(UStateTreeConditionBlueprintBase&&) = delete; \ UStateTreeConditionBlueprintBase(const UStateTreeConditionBlueprintBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEMODULE_API, UStateTreeConditionBlueprintBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeConditionBlueprintBase); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeConditionBlueprintBase) \ STATETREEMODULE_API virtual ~UStateTreeConditionBlueprintBase(); #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_17_PROLOG #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_20_CALLBACK_WRAPPERS \ FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStateTreeConditionBlueprintBase; // ********** End Class UStateTreeConditionBlueprintBase ******************************************* // ********** Begin ScriptStruct FStateTreeBlueprintConditionWrapper ******************************* struct Z_Construct_UScriptStruct_FStateTreeBlueprintConditionWrapper_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h_41_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeBlueprintConditionWrapper_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionBase Super; struct FStateTreeBlueprintConditionWrapper; // ********** End ScriptStruct FStateTreeBlueprintConditionWrapper ********************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConditionBlueprintBase_h PRAGMA_ENABLE_DEPRECATION_WARNINGS