// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Conditions/StateTreeCommonConditions.h" #ifdef STATETREEMODULE_StateTreeCommonConditions_generated_h #error "StateTreeCommonConditions.generated.h already included, missing '#pragma once' in StateTreeCommonConditions.h" #endif #define STATETREEMODULE_StateTreeCommonConditions_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FStateTreeCompareIntConditionInstanceData ************************* struct Z_Construct_UScriptStruct_FStateTreeCompareIntConditionInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_17_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareIntConditionInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeCompareIntConditionInstanceData; // ********** End ScriptStruct FStateTreeCompareIntConditionInstanceData *************************** // ********** Begin ScriptStruct FStateTreeCompareIntCondition ************************************* struct Z_Construct_UScriptStruct_FStateTreeCompareIntCondition_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_33_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareIntCondition_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionCommonBase Super; struct FStateTreeCompareIntCondition; // ********** End ScriptStruct FStateTreeCompareIntCondition *************************************** // ********** Begin ScriptStruct FStateTreeCompareFloatConditionInstanceData *********************** struct Z_Construct_UScriptStruct_FStateTreeCompareFloatConditionInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_60_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareFloatConditionInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeCompareFloatConditionInstanceData; // ********** End ScriptStruct FStateTreeCompareFloatConditionInstanceData ************************* // ********** Begin ScriptStruct FStateTreeCompareFloatCondition *********************************** struct Z_Construct_UScriptStruct_FStateTreeCompareFloatCondition_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_76_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareFloatCondition_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionCommonBase Super; struct FStateTreeCompareFloatCondition; // ********** End ScriptStruct FStateTreeCompareFloatCondition ************************************* // ********** Begin ScriptStruct FStateTreeCompareBoolConditionInstanceData ************************ struct Z_Construct_UScriptStruct_FStateTreeCompareBoolConditionInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_103_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareBoolConditionInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeCompareBoolConditionInstanceData; // ********** End ScriptStruct FStateTreeCompareBoolConditionInstanceData ************************** // ********** Begin ScriptStruct FStateTreeCompareBoolCondition ************************************ struct Z_Construct_UScriptStruct_FStateTreeCompareBoolCondition_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_119_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareBoolCondition_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionCommonBase Super; struct FStateTreeCompareBoolCondition; // ********** End ScriptStruct FStateTreeCompareBoolCondition ************************************** // ********** Begin ScriptStruct FStateTreeCompareEnumConditionInstanceData ************************ struct Z_Construct_UScriptStruct_FStateTreeCompareEnumConditionInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_146_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareEnumConditionInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeCompareEnumConditionInstanceData; // ********** End ScriptStruct FStateTreeCompareEnumConditionInstanceData ************************** // ********** Begin ScriptStruct FStateTreeCompareEnumCondition ************************************ struct Z_Construct_UScriptStruct_FStateTreeCompareEnumCondition_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_162_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareEnumCondition_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionCommonBase Super; struct FStateTreeCompareEnumCondition; // ********** End ScriptStruct FStateTreeCompareEnumCondition ************************************** // ********** Begin ScriptStruct FStateTreeCompareDistanceConditionInstanceData ******************** struct Z_Construct_UScriptStruct_FStateTreeCompareDistanceConditionInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_190_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareDistanceConditionInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeCompareDistanceConditionInstanceData; // ********** End ScriptStruct FStateTreeCompareDistanceConditionInstanceData ********************** // ********** Begin ScriptStruct FStateTreeCompareDistanceCondition ******************************** struct Z_Construct_UScriptStruct_FStateTreeCompareDistanceCondition_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_209_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareDistanceCondition_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionCommonBase Super; struct FStateTreeCompareDistanceCondition; // ********** End ScriptStruct FStateTreeCompareDistanceCondition ********************************** // ********** Begin ScriptStruct FStateTreeCompareNameConditionInstanceData ************************ struct Z_Construct_UScriptStruct_FStateTreeCompareNameConditionInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_235_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareNameConditionInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeCompareNameConditionInstanceData; // ********** End ScriptStruct FStateTreeCompareNameConditionInstanceData ************************** // ********** Begin ScriptStruct FStateTreeCompareNameCondition ************************************ struct Z_Construct_UScriptStruct_FStateTreeCompareNameCondition_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_251_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeCompareNameCondition_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionCommonBase Super; struct FStateTreeCompareNameCondition; // ********** End ScriptStruct FStateTreeCompareNameCondition ************************************** // ********** Begin ScriptStruct FStateTreeRandomConditionInstanceData ***************************** struct Z_Construct_UScriptStruct_FStateTreeRandomConditionInstanceData_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_278_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeRandomConditionInstanceData_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); struct FStateTreeRandomConditionInstanceData; // ********** End ScriptStruct FStateTreeRandomConditionInstanceData ******************************* // ********** Begin ScriptStruct FStateTreeRandomCondition ***************************************** struct Z_Construct_UScriptStruct_FStateTreeRandomCondition_Statics; #define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h_290_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStateTreeRandomCondition_Statics; \ STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \ typedef FStateTreeConditionCommonBase Super; struct FStateTreeRandomCondition; // ********** End ScriptStruct FStateTreeRandomCondition ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Conditions_StateTreeCommonConditions_h PRAGMA_ENABLE_DEPRECATION_WARNINGS