// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "StateStreamHandle.h" #ifdef STATESTREAM_StateStreamHandle_generated_h #error "StateStreamHandle.generated.h already included, missing '#pragma once' in StateStreamHandle.h" #endif #define STATESTREAM_StateStreamHandle_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_StateStream_Public_StateStreamHandle_h PRAGMA_ENABLE_DEPRECATION_WARNINGS