// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ITDSpatializationSourceSettings.h" #ifdef SPATIALIZATION_ITDSpatializationSourceSettings_generated_h #error "ITDSpatializationSourceSettings.generated.h already included, missing '#pragma once' in ITDSpatializationSourceSettings.h" #endif #define SPATIALIZATION_ITDSpatializationSourceSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UITDSpatializationSourceSettings ***************************************** struct Z_Construct_UClass_UITDSpatializationSourceSettings_Statics; SPATIALIZATION_API UClass* Z_Construct_UClass_UITDSpatializationSourceSettings_NoRegister(); #define FID_Engine_Plugins_Runtime_Spatialization_Source_Spatialization_Public_ITDSpatializationSourceSettings_h_13_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUITDSpatializationSourceSettings(); \ friend struct ::Z_Construct_UClass_UITDSpatializationSourceSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SPATIALIZATION_API UClass* ::Z_Construct_UClass_UITDSpatializationSourceSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UITDSpatializationSourceSettings, USpatializationPluginSourceSettingsBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Spatialization"), Z_Construct_UClass_UITDSpatializationSourceSettings_NoRegister) \ DECLARE_SERIALIZER(UITDSpatializationSourceSettings) #define FID_Engine_Plugins_Runtime_Spatialization_Source_Spatialization_Public_ITDSpatializationSourceSettings_h_13_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ SPATIALIZATION_API UITDSpatializationSourceSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UITDSpatializationSourceSettings(UITDSpatializationSourceSettings&&) = delete; \ UITDSpatializationSourceSettings(const UITDSpatializationSourceSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SPATIALIZATION_API, UITDSpatializationSourceSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UITDSpatializationSourceSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UITDSpatializationSourceSettings) \ SPATIALIZATION_API virtual ~UITDSpatializationSourceSettings(); #define FID_Engine_Plugins_Runtime_Spatialization_Source_Spatialization_Public_ITDSpatializationSourceSettings_h_10_PROLOG #define FID_Engine_Plugins_Runtime_Spatialization_Source_Spatialization_Public_ITDSpatializationSourceSettings_h_13_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_Spatialization_Source_Spatialization_Public_ITDSpatializationSourceSettings_h_13_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Spatialization_Source_Spatialization_Public_ITDSpatializationSourceSettings_h_13_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UITDSpatializationSourceSettings; // ********** End Class UITDSpatializationSourceSettings ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Spatialization_Source_Spatialization_Public_ITDSpatializationSourceSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS