// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Framework/Commands/UICommandInfo.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeUICommandInfo() {} // ********** Begin Cross Module References ******************************************************** SLATE_API UEnum* Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex(); SLATE_API UEnum* Z_Construct_UEnum_Slate_EUserInterfaceActionType(); UPackage* Z_Construct_UPackage__Script_Slate(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EUserInterfaceActionType ************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EUserInterfaceActionType; static UEnum* EUserInterfaceActionType_StaticEnum() { if (!Z_Registration_Info_UEnum_EUserInterfaceActionType.OuterSingleton) { Z_Registration_Info_UEnum_EUserInterfaceActionType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EUserInterfaceActionType, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EUserInterfaceActionType")); } return Z_Registration_Info_UEnum_EUserInterfaceActionType.OuterSingleton; } template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EUserInterfaceActionType_StaticEnum(); } struct Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Button.Comment", "/** Momentary buttons or menu items. These support enable state, and execute a delegate when clicked. */" }, { "Button.Name", "EUserInterfaceActionType::Button" }, { "Button.ToolTip", "Momentary buttons or menu items. These support enable state, and execute a delegate when clicked." }, { "Check.Comment", "/** Similar to Button but will display a readonly checkbox next to the item. */" }, { "Check.Name", "EUserInterfaceActionType::Check" }, { "Check.ToolTip", "Similar to Button but will display a readonly checkbox next to the item." }, { "CollapsedButton.Comment", "/** Similar to Button but has the checkbox area collapsed */" }, { "CollapsedButton.Name", "EUserInterfaceActionType::CollapsedButton" }, { "CollapsedButton.ToolTip", "Similar to Button but has the checkbox area collapsed" }, { "Comment", "/** Types of user interfaces that can be associated with a user interface action */" }, { "ModuleRelativePath", "Public/Framework/Commands/UICommandInfo.h" }, { "None.Comment", "/** An action which should not be associated with a user interface action */" }, { "None.Name", "EUserInterfaceActionType::None" }, { "None.ToolTip", "An action which should not be associated with a user interface action" }, { "RadioButton.Comment", "/** Radio buttons are similar to toggle buttons in that they are for menu items that store on/off state. However they should be used to indicate that menu items in a group can only be in one state */" }, { "RadioButton.Name", "EUserInterfaceActionType::RadioButton" }, { "RadioButton.ToolTip", "Radio buttons are similar to toggle buttons in that they are for menu items that store on/off state. However they should be used to indicate that menu items in a group can only be in one state" }, { "ToggleButton.Comment", "/** Toggleable buttons or menu items that store on/off state. These support enable state, and execute a delegate when toggled. */" }, { "ToggleButton.Name", "EUserInterfaceActionType::ToggleButton" }, { "ToggleButton.ToolTip", "Toggleable buttons or menu items that store on/off state. These support enable state, and execute a delegate when toggled." }, { "ToolTip", "Types of user interfaces that can be associated with a user interface action" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EUserInterfaceActionType::None", (int64)EUserInterfaceActionType::None }, { "EUserInterfaceActionType::Button", (int64)EUserInterfaceActionType::Button }, { "EUserInterfaceActionType::ToggleButton", (int64)EUserInterfaceActionType::ToggleButton }, { "EUserInterfaceActionType::RadioButton", (int64)EUserInterfaceActionType::RadioButton }, { "EUserInterfaceActionType::Check", (int64)EUserInterfaceActionType::Check }, { "EUserInterfaceActionType::CollapsedButton", (int64)EUserInterfaceActionType::CollapsedButton }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Slate, nullptr, "EUserInterfaceActionType", "EUserInterfaceActionType", Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Slate_EUserInterfaceActionType() { if (!Z_Registration_Info_UEnum_EUserInterfaceActionType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EUserInterfaceActionType.InnerSingleton, Z_Construct_UEnum_Slate_EUserInterfaceActionType_Statics::EnumParams); } return Z_Registration_Info_UEnum_EUserInterfaceActionType.InnerSingleton; } // ********** End Enum EUserInterfaceActionType **************************************************** // ********** Begin Enum EMultipleKeyBindingIndex ************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMultipleKeyBindingIndex; static UEnum* EMultipleKeyBindingIndex_StaticEnum() { if (!Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.OuterSingleton) { Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex, (UObject*)Z_Construct_UPackage__Script_Slate(), TEXT("EMultipleKeyBindingIndex")); } return Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.OuterSingleton; } template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EMultipleKeyBindingIndex_StaticEnum(); } struct Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "ModuleRelativePath", "Public/Framework/Commands/UICommandInfo.h" }, { "NumChords.Name", "EMultipleKeyBindingIndex::NumChords" }, { "Primary.Name", "EMultipleKeyBindingIndex::Primary" }, { "Secondary.Name", "EMultipleKeyBindingIndex::Secondary" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EMultipleKeyBindingIndex::Primary", (int64)EMultipleKeyBindingIndex::Primary }, { "EMultipleKeyBindingIndex::Secondary", (int64)EMultipleKeyBindingIndex::Secondary }, { "EMultipleKeyBindingIndex::NumChords", (int64)EMultipleKeyBindingIndex::NumChords }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Slate, nullptr, "EMultipleKeyBindingIndex", "EMultipleKeyBindingIndex", Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex() { if (!Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.InnerSingleton, Z_Construct_UEnum_Slate_EMultipleKeyBindingIndex_Statics::EnumParams); } return Z_Registration_Info_UEnum_EMultipleKeyBindingIndex.InnerSingleton; } // ********** End Enum EMultipleKeyBindingIndex **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EUserInterfaceActionType_StaticEnum, TEXT("EUserInterfaceActionType"), &Z_Registration_Info_UEnum_EUserInterfaceActionType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1520928460U) }, { EMultipleKeyBindingIndex_StaticEnum, TEXT("EMultipleKeyBindingIndex"), &Z_Registration_Info_UEnum_EMultipleKeyBindingIndex, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3177976834U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_2045686272{ TEXT("/Script/Slate"), nullptr, 0, nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Slate_Public_Framework_Commands_UICommandInfo_h__Script_Slate_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS