// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ImageComparer.h" #ifdef SCREENSHOTCOMPARISONTOOLS_ImageComparer_generated_h #error "ImageComparer.generated.h already included, missing '#pragma once' in ImageComparer.h" #endif #define SCREENSHOTCOMPARISONTOOLS_ImageComparer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FImageTolerance *************************************************** struct Z_Construct_UScriptStruct_FImageTolerance_Statics; #define FID_Engine_Source_Developer_ScreenShotComparisonTools_Public_ImageComparer_h_30_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FImageTolerance_Statics; \ SCREENSHOTCOMPARISONTOOLS_API static class UScriptStruct* StaticStruct(); struct FImageTolerance; // ********** End ScriptStruct FImageTolerance ***************************************************** // ********** Begin ScriptStruct FImageComparisonResult ******************************************** struct Z_Construct_UScriptStruct_FImageComparisonResult_Statics; #define FID_Engine_Source_Developer_ScreenShotComparisonTools_Public_ImageComparer_h_242_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FImageComparisonResult_Statics; \ SCREENSHOTCOMPARISONTOOLS_API static class UScriptStruct* StaticStruct(); struct FImageComparisonResult; // ********** End ScriptStruct FImageComparisonResult ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_ScreenShotComparisonTools_Public_ImageComparer_h // ********** Begin Enum EImageTolerancePreset ***************************************************** #define FOREACH_ENUM_EIMAGETOLERANCEPRESET(op) \ op(EImageTolerancePreset::IgnoreNothing) \ op(EImageTolerancePreset::IgnoreLess) \ op(EImageTolerancePreset::IgnoreAntiAliasing) \ op(EImageTolerancePreset::IgnoreColors) \ op(EImageTolerancePreset::Custom) enum class EImageTolerancePreset : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SCREENSHOTCOMPARISONTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EImageTolerancePreset ******************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS