// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "RigVMFunctions/Math/RigVMMathLibrary.h" #ifdef RIGVM_RigVMMathLibrary_generated_h #error "RigVMMathLibrary.generated.h already included, missing '#pragma once' in RigVMMathLibrary.h" #endif #define RIGVM_RigVMMathLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRigVMFourPointBezier ********************************************* struct Z_Construct_UScriptStruct_FRigVMFourPointBezier_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMMathLibrary_h_50_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFourPointBezier_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); struct FRigVMFourPointBezier; // ********** End ScriptStruct FRigVMFourPointBezier *********************************************** // ********** Begin ScriptStruct FRigVMMirrorSettings ********************************************** struct Z_Construct_UScriptStruct_FRigVMMirrorSettings_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMMathLibrary_h_73_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMMirrorSettings_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); struct FRigVMMirrorSettings; // ********** End ScriptStruct FRigVMMirrorSettings ************************************************ // ********** Begin ScriptStruct FRigVMSimPoint **************************************************** struct Z_Construct_UScriptStruct_FRigVMSimPoint_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMMathLibrary_h_111_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMSimPoint_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); struct FRigVMSimPoint; // ********** End ScriptStruct FRigVMSimPoint ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMMathLibrary_h // ********** Begin Enum ERigVMAnimEasingType ****************************************************** #define FOREACH_ENUM_ERIGVMANIMEASINGTYPE(op) \ op(ERigVMAnimEasingType::Linear) \ op(ERigVMAnimEasingType::QuadraticEaseIn) \ op(ERigVMAnimEasingType::QuadraticEaseOut) \ op(ERigVMAnimEasingType::QuadraticEaseInOut) \ op(ERigVMAnimEasingType::CubicEaseIn) \ op(ERigVMAnimEasingType::CubicEaseOut) \ op(ERigVMAnimEasingType::CubicEaseInOut) \ op(ERigVMAnimEasingType::QuarticEaseIn) \ op(ERigVMAnimEasingType::QuarticEaseOut) \ op(ERigVMAnimEasingType::QuarticEaseInOut) \ op(ERigVMAnimEasingType::QuinticEaseIn) \ op(ERigVMAnimEasingType::QuinticEaseOut) \ op(ERigVMAnimEasingType::QuinticEaseInOut) \ op(ERigVMAnimEasingType::SineEaseIn) \ op(ERigVMAnimEasingType::SineEaseOut) \ op(ERigVMAnimEasingType::SineEaseInOut) \ op(ERigVMAnimEasingType::CircularEaseIn) \ op(ERigVMAnimEasingType::CircularEaseOut) \ op(ERigVMAnimEasingType::CircularEaseInOut) \ op(ERigVMAnimEasingType::ExponentialEaseIn) \ op(ERigVMAnimEasingType::ExponentialEaseOut) \ op(ERigVMAnimEasingType::ExponentialEaseInOut) \ op(ERigVMAnimEasingType::ElasticEaseIn) \ op(ERigVMAnimEasingType::ElasticEaseOut) \ op(ERigVMAnimEasingType::ElasticEaseInOut) \ op(ERigVMAnimEasingType::BackEaseIn) \ op(ERigVMAnimEasingType::BackEaseOut) \ op(ERigVMAnimEasingType::BackEaseInOut) \ op(ERigVMAnimEasingType::BounceEaseIn) \ op(ERigVMAnimEasingType::BounceEaseOut) \ op(ERigVMAnimEasingType::BounceEaseInOut) enum class ERigVMAnimEasingType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> RIGVM_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigVMAnimEasingType ******************************************************** // ********** Begin Enum ERigVMSimPointIntegrateType *********************************************** #define FOREACH_ENUM_ERIGVMSIMPOINTINTEGRATETYPE(op) \ op(ERigVMSimPointIntegrateType::Verlet) \ op(ERigVMSimPointIntegrateType::SemiExplicitEuler) enum class ERigVMSimPointIntegrateType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> RIGVM_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigVMSimPointIntegrateType ************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS