// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "RigVMFunctions/RigVMFunction_String.h" #ifdef RIGVM_RigVMFunction_String_generated_h #error "RigVMFunction_String.generated.h already included, missing '#pragma once' in RigVMFunction_String.h" #endif #define RIGVM_RigVMFunction_String_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRigVMFunction_StringBase ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringBase_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_12_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringBase_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMStruct Super; struct FRigVMFunction_StringBase; // ********** End ScriptStruct FRigVMFunction_StringBase ******************************************* // ********** Begin ScriptStruct FRigVMFunction_StringConcat *************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringConcat_Statics; #define FRigVMFunction_StringConcat_Execute() \ void FRigVMFunction_StringConcat::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& A, \ const FString& B, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_21_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringConcat_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& A, \ const FString& B, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& A = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const FString& B = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringConcat; // ********** End ScriptStruct FRigVMFunction_StringConcat ***************************************** // ********** Begin ScriptStruct FRigVMFunction_StringTruncate ************************************* struct Z_Construct_UScriptStruct_FRigVMFunction_StringTruncate_Statics; #define FRigVMFunction_StringTruncate_Execute() \ void FRigVMFunction_StringTruncate::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const int32 Count, \ const bool FromEnd, \ FString& Remainder, \ FString& Chopped \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_47_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringTruncate_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const int32 Count, \ const bool FromEnd, \ FString& Remainder, \ FString& Chopped \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Name = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const int32 Count = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ const bool FromEnd = *(bool*)RigVMMemoryHandles[2].GetInputData(); \ FString& Remainder = *(FString*)RigVMMemoryHandles[3].GetOutputData(); \ FString& Chopped = *(FString*)RigVMMemoryHandles[4].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Name, \ Count, \ FromEnd, \ Remainder, \ Chopped \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringTruncate; // ********** End ScriptStruct FRigVMFunction_StringTruncate *************************************** // ********** Begin ScriptStruct FRigVMFunction_StringReplace ************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringReplace_Statics; #define FRigVMFunction_StringReplace_Execute() \ void FRigVMFunction_StringReplace::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Old, \ const FString& New, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_85_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringReplace_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Old, \ const FString& New, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Name = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const FString& Old = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ const FString& New = *(FString*)RigVMMemoryHandles[2].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[3].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Name, \ Old, \ New, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringReplace; // ********** End ScriptStruct FRigVMFunction_StringReplace **************************************** // ********** Begin ScriptStruct FRigVMFunction_StringEndsWith ************************************* struct Z_Construct_UScriptStruct_FRigVMFunction_StringEndsWith_Statics; #define FRigVMFunction_StringEndsWith_Execute() \ void FRigVMFunction_StringEndsWith::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Ending, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_114_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringEndsWith_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Ending, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Name = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const FString& Ending = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Name, \ Ending, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringEndsWith; // ********** End ScriptStruct FRigVMFunction_StringEndsWith *************************************** // ********** Begin ScriptStruct FRigVMFunction_StringStartsWith *********************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringStartsWith_Statics; #define FRigVMFunction_StringStartsWith_Execute() \ void FRigVMFunction_StringStartsWith::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Start, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_141_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringStartsWith_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Start, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Name = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const FString& Start = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Name, \ Start, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringStartsWith; // ********** End ScriptStruct FRigVMFunction_StringStartsWith ************************************* // ********** Begin ScriptStruct FRigVMFunction_StringContains ************************************* struct Z_Construct_UScriptStruct_FRigVMFunction_StringContains_Statics; #define FRigVMFunction_StringContains_Execute() \ void FRigVMFunction_StringContains::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Search, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_168_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringContains_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Name, \ const FString& Search, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Name = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const FString& Search = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Name, \ Search, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringContains; // ********** End ScriptStruct FRigVMFunction_StringContains *************************************** // ********** Begin ScriptStruct FRigVMFunction_StringLength *************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringLength_Statics; #define FRigVMFunction_StringLength_Execute() \ void FRigVMFunction_StringLength::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ int32& Length \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_195_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringLength_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ int32& Length \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ int32& Length = *(int32*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Length \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringLength; // ********** End ScriptStruct FRigVMFunction_StringLength ***************************************** // ********** Begin ScriptStruct FRigVMFunction_StringTrimWhitespace ******************************* struct Z_Construct_UScriptStruct_FRigVMFunction_StringTrimWhitespace_Statics; #define FRigVMFunction_StringTrimWhitespace_Execute() \ void FRigVMFunction_StringTrimWhitespace::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_219_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringTrimWhitespace_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringTrimWhitespace; // ********** End ScriptStruct FRigVMFunction_StringTrimWhitespace ********************************* // ********** Begin ScriptStruct FRigVMFunction_StringToUppercase ********************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringToUppercase_Statics; #define FRigVMFunction_StringToUppercase_Execute() \ void FRigVMFunction_StringToUppercase::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_242_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringToUppercase_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringToUppercase; // ********** End ScriptStruct FRigVMFunction_StringToUppercase ************************************ // ********** Begin ScriptStruct FRigVMFunction_StringToLowercase ********************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringToLowercase_Statics; #define FRigVMFunction_StringToLowercase_Execute() \ void FRigVMFunction_StringToLowercase::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_265_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringToLowercase_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringToLowercase; // ********** End ScriptStruct FRigVMFunction_StringToLowercase ************************************ // ********** Begin ScriptStruct FRigVMFunction_StringReverse ************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringReverse_Statics; #define FRigVMFunction_StringReverse_Execute() \ void FRigVMFunction_StringReverse::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Reverse \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_288_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringReverse_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ FString& Reverse \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ FString& Reverse = *(FString*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Reverse \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringReverse; // ********** End ScriptStruct FRigVMFunction_StringReverse **************************************** // ********** Begin ScriptStruct FRigVMFunction_StringLeft ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringLeft_Statics; #define FRigVMFunction_StringLeft_Execute() \ void FRigVMFunction_StringLeft::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const int32 Count, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_311_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringLeft_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const int32 Count, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const int32 Count = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Count, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringLeft; // ********** End ScriptStruct FRigVMFunction_StringLeft ******************************************* // ********** Begin ScriptStruct FRigVMFunction_StringRight **************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringRight_Statics; #define FRigVMFunction_StringRight_Execute() \ void FRigVMFunction_StringRight::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const int32 Count, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_338_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringRight_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const int32 Count, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const int32 Count = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Count, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringRight; // ********** End ScriptStruct FRigVMFunction_StringRight ****************************************** // ********** Begin ScriptStruct FRigVMFunction_StringMiddle *************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringMiddle_Statics; #define FRigVMFunction_StringMiddle_Execute() \ void FRigVMFunction_StringMiddle::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const int32 Start, \ const int32 Count, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_365_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringMiddle_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const int32 Start, \ const int32 Count, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const int32 Start = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ const int32 Count = *(int32*)RigVMMemoryHandles[2].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[3].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Start, \ Count, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringMiddle; // ********** End ScriptStruct FRigVMFunction_StringMiddle ***************************************** // ********** Begin ScriptStruct FRigVMFunction_StringFind ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringFind_Statics; #define FRigVMFunction_StringFind_Execute() \ void FRigVMFunction_StringFind::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const FString& Search, \ bool& Found, \ int32& Index \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_398_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringFind_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const FString& Search, \ bool& Found, \ int32& Index \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const FString& Search = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ bool& Found = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ int32& Index = *(int32*)RigVMMemoryHandles[3].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Search, \ Found, \ Index \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringFind; // ********** End ScriptStruct FRigVMFunction_StringFind ******************************************* // ********** Begin ScriptStruct FRigVMFunction_StringSplit **************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringSplit_Statics; #define FRigVMFunction_StringSplit_Execute() \ void FRigVMFunction_StringSplit::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const FString& Separator, \ TArray& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_429_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringSplit_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const FString& Separator, \ TArray& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const FString& Separator = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ TArray& Result = *(TArray*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Separator, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringSplit; // ********** End ScriptStruct FRigVMFunction_StringSplit ****************************************** // ********** Begin ScriptStruct FRigVMFunction_StringJoin ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringJoin_Statics; #define FRigVMFunction_StringJoin_Execute() \ void FRigVMFunction_StringJoin::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const TArrayView& Values, \ const FString& Separator, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_455_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringJoin_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const TArrayView& Values, \ const FString& Separator, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ TArray& Values = *(TArray*)RigVMMemoryHandles[0].GetInputData(); \ const FString& Separator = *(FString*)RigVMMemoryHandles[1].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Values, \ Separator, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringJoin; // ********** End ScriptStruct FRigVMFunction_StringJoin ******************************************* // ********** Begin ScriptStruct FRigVMFunction_StringPadInteger *********************************** struct Z_Construct_UScriptStruct_FRigVMFunction_StringPadInteger_Statics; #define FRigVMFunction_StringPadInteger_Execute() \ void FRigVMFunction_StringPadInteger::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ const int32 Digits, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_481_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringPadInteger_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ const int32 Digits, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Value = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 Digits = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Digits, \ Result \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringPadInteger; // ********** End ScriptStruct FRigVMFunction_StringPadInteger ************************************* // ********** Begin ScriptStruct FRigVMFunction_StringToInteger ************************************ struct Z_Construct_UScriptStruct_FRigVMFunction_StringToInteger_Statics; #define FRigVMFunction_StringToInteger_Execute() \ void FRigVMFunction_StringToInteger::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const bool ChopLeft, \ const bool ChopRight, \ int32& Result, \ bool& Success \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_509_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_StringToInteger_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const FString& Value, \ const bool ChopLeft, \ const bool ChopRight, \ int32& Result, \ bool& Success \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const FString& Value = *(FString*)RigVMMemoryHandles[0].GetInputData(); \ const bool ChopLeft = *(bool*)RigVMMemoryHandles[1].GetInputData(); \ const bool ChopRight = *(bool*)RigVMMemoryHandles[2].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[3].GetOutputData(); \ bool& Success = *(bool*)RigVMMemoryHandles[4].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ ChopLeft, \ ChopRight, \ Result, \ Success \ ); \ } \ typedef FRigVMFunction_StringBase Super; struct FRigVMFunction_StringToInteger; // ********** End ScriptStruct FRigVMFunction_StringToInteger ************************************** // ********** Begin ScriptStruct FRigDispatch_ToString ********************************************* struct Z_Construct_UScriptStruct_FRigDispatch_ToString_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_545_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigDispatch_ToString_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMDispatchFactory Super; struct FRigDispatch_ToString; // ********** End ScriptStruct FRigDispatch_ToString *********************************************** // ********** Begin ScriptStruct FRigDispatch_FromString ******************************************* struct Z_Construct_UScriptStruct_FRigDispatch_FromString_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h_564_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigDispatch_FromString_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMDispatchFactory Super; struct FRigDispatch_FromString; // ********** End ScriptStruct FRigDispatch_FromString ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_RigVMFunction_String_h PRAGMA_ENABLE_DEPRECATION_WARNINGS