// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "RigVMFunctions/Math/RigVMFunction_MathInt.h" #ifdef RIGVM_RigVMFunction_MathInt_generated_h #error "RigVMFunction_MathInt.generated.h already included, missing '#pragma once' in RigVMFunction_MathInt.h" #endif #define RIGVM_RigVMFunction_MathInt_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRigVMFunction_MathIntBase **************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntBase_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_11_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntBase_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMFunction_MathBase Super; struct FRigVMFunction_MathIntBase; // ********** End ScriptStruct FRigVMFunction_MathIntBase ****************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntUnaryOp ************************************* struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntUnaryOp_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_17_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntUnaryOp_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntUnaryOp; // ********** End ScriptStruct FRigVMFunction_MathIntUnaryOp *************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntBinaryOp ************************************ struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntBinaryOp_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_34_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntBinaryOp_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntBinaryOp; // ********** End ScriptStruct FRigVMFunction_MathIntBinaryOp ************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntBinaryAggregateOp *************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntBinaryAggregateOp_Statics; #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_54_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntBinaryAggregateOp_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntBinaryAggregateOp; // ********** End ScriptStruct FRigVMFunction_MathIntBinaryAggregateOp ***************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntMake **************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntMake_Statics; #define FRigVMFunction_MathIntMake_Execute() \ void FRigVMFunction_MathIntMake::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ int32& Value \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_77_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntMake_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ int32& Value \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ int32& Value = *(int32*)RigVMMemoryHandles[0].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntMake; // ********** End ScriptStruct FRigVMFunction_MathIntMake ****************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntAdd ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntAdd_Statics; #define FRigVMFunction_MathIntAdd_Execute() \ void FRigVMFunction_MathIntAdd::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_100_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntAdd_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryAggregateOp Super; struct FRigVMFunction_MathIntAdd; // ********** End ScriptStruct FRigVMFunction_MathIntAdd ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntSub ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntSub_Statics; #define FRigVMFunction_MathIntSub_Execute() \ void FRigVMFunction_MathIntSub::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_112_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntSub_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryOp Super; struct FRigVMFunction_MathIntSub; // ********** End ScriptStruct FRigVMFunction_MathIntSub ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntMul ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntMul_Statics; #define FRigVMFunction_MathIntMul_Execute() \ void FRigVMFunction_MathIntMul::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_124_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntMul_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryAggregateOp Super; struct FRigVMFunction_MathIntMul; // ********** End ScriptStruct FRigVMFunction_MathIntMul ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntDiv ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntDiv_Statics; #define FRigVMFunction_MathIntDiv_Execute() \ void FRigVMFunction_MathIntDiv::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_142_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntDiv_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryOp Super; struct FRigVMFunction_MathIntDiv; // ********** End ScriptStruct FRigVMFunction_MathIntDiv ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntMod ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntMod_Statics; #define FRigVMFunction_MathIntMod_Execute() \ void FRigVMFunction_MathIntMod::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_159_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntMod_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryOp Super; struct FRigVMFunction_MathIntMod; // ********** End ScriptStruct FRigVMFunction_MathIntMod ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntMin ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntMin_Statics; #define FRigVMFunction_MathIntMin_Execute() \ void FRigVMFunction_MathIntMin::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_177_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntMin_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryAggregateOp Super; struct FRigVMFunction_MathIntMin; // ********** End ScriptStruct FRigVMFunction_MathIntMin ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntMax ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntMax_Statics; #define FRigVMFunction_MathIntMax_Execute() \ void FRigVMFunction_MathIntMax::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_189_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntMax_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryAggregateOp Super; struct FRigVMFunction_MathIntMax; // ********** End ScriptStruct FRigVMFunction_MathIntMax ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntPow ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntPow_Statics; #define FRigVMFunction_MathIntPow_Execute() \ void FRigVMFunction_MathIntPow::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_201_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntPow_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBinaryOp Super; struct FRigVMFunction_MathIntPow; // ********** End ScriptStruct FRigVMFunction_MathIntPow ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntNegate ************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntNegate_Statics; #define FRigVMFunction_MathIntNegate_Execute() \ void FRigVMFunction_MathIntNegate::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_219_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntNegate_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Value = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntUnaryOp Super; struct FRigVMFunction_MathIntNegate; // ********** End ScriptStruct FRigVMFunction_MathIntNegate **************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntAbs ***************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntAbs_Statics; #define FRigVMFunction_MathIntAbs_Execute() \ void FRigVMFunction_MathIntAbs::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_231_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntAbs_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Value = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntUnaryOp Super; struct FRigVMFunction_MathIntAbs; // ********** End ScriptStruct FRigVMFunction_MathIntAbs ******************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntToFloat ************************************* struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntToFloat_Statics; #define FRigVMFunction_MathIntToFloat_Execute() \ void FRigVMFunction_MathIntToFloat::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ float& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_243_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntToFloat_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ float& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Value = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ float& Result = *(float*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntToFloat; // ********** End ScriptStruct FRigVMFunction_MathIntToFloat *************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntToDouble ************************************ struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntToDouble_Statics; #define FRigVMFunction_MathIntToDouble_Execute() \ void FRigVMFunction_MathIntToDouble::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ double& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_267_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntToDouble_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ double& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Value = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ double& Result = *(double*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntToDouble; // ********** End ScriptStruct FRigVMFunction_MathIntToDouble ************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntSign **************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntSign_Statics; #define FRigVMFunction_MathIntSign_Execute() \ void FRigVMFunction_MathIntSign::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_291_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntSign_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Value = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntUnaryOp Super; struct FRigVMFunction_MathIntSign; // ********** End ScriptStruct FRigVMFunction_MathIntSign ****************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntClamp *************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntClamp_Statics; #define FRigVMFunction_MathIntClamp_Execute() \ void FRigVMFunction_MathIntClamp::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ const int32 Minimum, \ const int32 Maximum, \ int32& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_303_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntClamp_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Value, \ const int32 Minimum, \ const int32 Maximum, \ int32& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Value = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 Minimum = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ const int32 Maximum = *(int32*)RigVMMemoryHandles[2].GetInputData(); \ int32& Result = *(int32*)RigVMMemoryHandles[3].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Value, \ Minimum, \ Maximum, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntClamp; // ********** End ScriptStruct FRigVMFunction_MathIntClamp ***************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntEquals ************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntEquals_Statics; #define FRigVMFunction_MathIntEquals_Execute() \ void FRigVMFunction_MathIntEquals::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_332_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntEquals_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntEquals; // ********** End ScriptStruct FRigVMFunction_MathIntEquals **************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntNotEquals *********************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntNotEquals_Statics; #define FRigVMFunction_MathIntNotEquals_Execute() \ void FRigVMFunction_MathIntNotEquals::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_361_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntNotEquals_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntNotEquals; // ********** End ScriptStruct FRigVMFunction_MathIntNotEquals ************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntGreater ************************************* struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntGreater_Statics; #define FRigVMFunction_MathIntGreater_Execute() \ void FRigVMFunction_MathIntGreater::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_390_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntGreater_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntGreater; // ********** End ScriptStruct FRigVMFunction_MathIntGreater *************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntLess **************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntLess_Statics; #define FRigVMFunction_MathIntLess_Execute() \ void FRigVMFunction_MathIntLess::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_417_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntLess_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntLess; // ********** End ScriptStruct FRigVMFunction_MathIntLess ****************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntGreaterEqual ******************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntGreaterEqual_Statics; #define FRigVMFunction_MathIntGreaterEqual_Execute() \ void FRigVMFunction_MathIntGreaterEqual::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_444_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntGreaterEqual_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntGreaterEqual; // ********** End ScriptStruct FRigVMFunction_MathIntGreaterEqual ********************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntLessEqual *********************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntLessEqual_Statics; #define FRigVMFunction_MathIntLessEqual_Execute() \ void FRigVMFunction_MathIntLessEqual::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_471_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntLessEqual_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 A, \ const int32 B, \ bool& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 A = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 B = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ bool& Result = *(bool*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ A, \ B, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntLessEqual; // ********** End ScriptStruct FRigVMFunction_MathIntLessEqual ************************************* // ********** Begin ScriptStruct FRigVMFunction_MathIntArraySum ************************************ struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntArraySum_Statics; #define FRigVMFunction_MathIntArraySum_Execute() \ void FRigVMFunction_MathIntArraySum::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const TArrayView& Array, \ int32& Sum \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_498_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntArraySum_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const TArrayView& Array, \ int32& Sum \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ TArray& Array = *(TArray*)RigVMMemoryHandles[0].GetInputData(); \ int32& Sum = *(int32*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Array, \ Sum \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntArraySum; // ********** End ScriptStruct FRigVMFunction_MathIntArraySum ************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntArrayAverage ******************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntArrayAverage_Statics; #define FRigVMFunction_MathIntArrayAverage_Execute() \ void FRigVMFunction_MathIntArrayAverage::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const TArrayView& Array, \ int32& Average \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_523_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntArrayAverage_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const TArrayView& Array, \ int32& Average \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ TArray& Array = *(TArray*)RigVMMemoryHandles[0].GetInputData(); \ int32& Average = *(int32*)RigVMMemoryHandles[1].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Array, \ Average \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntArrayAverage; // ********** End ScriptStruct FRigVMFunction_MathIntArrayAverage ********************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntToString ************************************ struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntToString_Statics; #define FRigVMFunction_MathIntToString_Execute() \ void FRigVMFunction_MathIntToString::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Number, \ const int32 PaddedSize, \ FString& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_547_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntToString_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Number, \ const int32 PaddedSize, \ FString& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Number = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 PaddedSize = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ FString& Result = *(FString*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Number, \ PaddedSize, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntToString; // ********** End ScriptStruct FRigVMFunction_MathIntToString ************************************** // ********** Begin ScriptStruct FRigVMFunction_MathIntToName ************************************** struct Z_Construct_UScriptStruct_FRigVMFunction_MathIntToName_Statics; #define FRigVMFunction_MathIntToName_Execute() \ void FRigVMFunction_MathIntToName::StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Number, \ const int32 PaddedSize, \ FName& Result \ ) #define FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h_578_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigVMFunction_MathIntToName_Statics; \ RIGVM_API static class UScriptStruct* StaticStruct(); \ virtual const UScriptStruct* GetExecuteContextStruct() const override { return FRigVMExecuteContext::StaticStruct(); } \ RIGVM_API void Execute(const FRigVMExecuteContext& InExecuteContext); \ static void RIGVM_API StaticExecute( \ const FRigVMExecuteContext& ExecuteContext, \ const int32 Number, \ const int32 PaddedSize, \ FName& Result \ ); \ FORCEINLINE_DEBUGGABLE static void RigVMExecute( \ FRigVMExtendedExecuteContext& RigVMExecuteContext, \ FRigVMMemoryHandleArray RigVMMemoryHandles, \ FRigVMPredicateBranchArray RigVMBranches \ ) \ { \ const int32 Number = *(int32*)RigVMMemoryHandles[0].GetInputData(); \ const int32 PaddedSize = *(int32*)RigVMMemoryHandles[1].GetInputData(); \ FName& Result = *(FName*)RigVMMemoryHandles[2].GetOutputData(); \ \ StaticExecute( \ RigVMExecuteContext.GetPublicData(), \ Number, \ PaddedSize, \ Result \ ); \ } \ typedef FRigVMFunction_MathIntBase Super; struct FRigVMFunction_MathIntToName; // ********** End ScriptStruct FRigVMFunction_MathIntToName **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_RigVM_Source_RigVM_Public_RigVMFunctions_Math_RigVMFunction_MathInt_h PRAGMA_ENABLE_DEPRECATION_WARNINGS