// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TileMapBlueprintLibrary.h" #ifdef PAPER2D_TileMapBlueprintLibrary_generated_h #error "TileMapBlueprintLibrary.generated.h already included, missing '#pragma once' in TileMapBlueprintLibrary.h" #endif #define PAPER2D_TileMapBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UPaperTileSet; struct FPaperTileInfo; // ********** Begin Class UTileMapBlueprintLibrary ************************************************* #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execMakeTile); \ DECLARE_FUNCTION(execBreakTile); \ DECLARE_FUNCTION(execGetTileTransform); \ DECLARE_FUNCTION(execGetTileUserData); struct Z_Construct_UClass_UTileMapBlueprintLibrary_Statics; PAPER2D_API UClass* Z_Construct_UClass_UTileMapBlueprintLibrary_NoRegister(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUTileMapBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UTileMapBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PAPER2D_API UClass* ::Z_Construct_UClass_UTileMapBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UTileMapBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Paper2D"), Z_Construct_UClass_UTileMapBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UTileMapBlueprintLibrary) #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_20_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UTileMapBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UTileMapBlueprintLibrary(UTileMapBlueprintLibrary&&) = delete; \ UTileMapBlueprintLibrary(const UTileMapBlueprintLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UTileMapBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTileMapBlueprintLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTileMapBlueprintLibrary) \ NO_API virtual ~UTileMapBlueprintLibrary(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_17_PROLOG #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTileMapBlueprintLibrary; // ********** End Class UTileMapBlueprintLibrary *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_TileMapBlueprintLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS