// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PaperTerrainMaterial.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePaperTerrainMaterial() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UDataAsset(); PAPER2D_API UClass* Z_Construct_UClass_UPaperSprite_NoRegister(); PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainMaterial(); PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainMaterial_NoRegister(); PAPER2D_API UScriptStruct* Z_Construct_UScriptStruct_FPaperTerrainMaterialRule(); UPackage* Z_Construct_UPackage__Script_Paper2D(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FPaperTerrainMaterialRule ***************************************** struct Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics { static inline consteval int32 GetStructSize() { return sizeof(FPaperTerrainMaterialRule); } static inline consteval int16 GetStructAlignment() { return alignof(FPaperTerrainMaterialRule); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "// Rule for a single section of a terrain material\n" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "Rule for a single section of a terrain material" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartCap_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// The sprite to use at the 'left' (closest to spline start) edge of the terrain segment\n" }, { "DisplayThumbnail", "true" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "The sprite to use at the 'left' (closest to spline start) edge of the terrain segment" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Body_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// A set of sprites to randomly choose to fill up the interior space between the caps in a terrain segment\n" }, { "DisplayThumbnail", "true" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "A set of sprites to randomly choose to fill up the interior space between the caps in a terrain segment" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndCap_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// The sprite to use at the 'right' (closest to spline end) edge of the terrain segment\n" }, { "DisplayThumbnail", "true" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "The sprite to use at the 'right' (closest to spline end) edge of the terrain segment" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MinimumAngle_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// Minimum slope angle (in degrees) to apply this rule\n" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "Minimum slope angle (in degrees) to apply this rule" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaximumAngle_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// Maximum slope angle (in degrees) to apply this rule\n" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "Maximum slope angle (in degrees) to apply this rule" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableCollision_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// If true, collision is enabled for sections matching this rule\n" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "If true, collision is enabled for sections matching this rule" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionOffset_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// How much should the collision be lofted from the spline (positive values go out from the spline, negative values go in to the spline)\n" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "How much should the collision be lofted from the spline (positive values go out from the spline, negative values go in to the spline)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DrawOrder_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// Specify a draw order for different materials in a spline. Smaller draw orders are drawn first, negative values are allowed.\n" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "Specify a draw order for different materials in a spline. Smaller draw orders are drawn first, negative values are allowed." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Description_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// Readable description for the rule (unused anywhere, just for clarity when editing the material)\n" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "Readable description for the rule (unused anywhere, just for clarity when editing the material)" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin ScriptStruct FPaperTerrainMaterialRule constinit property declarations ********* static const UECodeGen_Private::FObjectPropertyParams NewProp_StartCap; static const UECodeGen_Private::FObjectPropertyParams NewProp_Body_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Body; static const UECodeGen_Private::FObjectPropertyParams NewProp_EndCap; static const UECodeGen_Private::FFloatPropertyParams NewProp_MinimumAngle; static const UECodeGen_Private::FFloatPropertyParams NewProp_MaximumAngle; static void NewProp_bEnableCollision_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableCollision; static const UECodeGen_Private::FFloatPropertyParams NewProp_CollisionOffset; static const UECodeGen_Private::FIntPropertyParams NewProp_DrawOrder; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FTextPropertyParams NewProp_Description; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FPaperTerrainMaterialRule constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule; class UScriptStruct* FPaperTerrainMaterialRule::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule.OuterSingleton) { Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPaperTerrainMaterialRule, (UObject*)Z_Construct_UPackage__Script_Paper2D(), TEXT("PaperTerrainMaterialRule")); } return Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule.OuterSingleton; } // ********** Begin ScriptStruct FPaperTerrainMaterialRule Property Definitions ******************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_StartCap = { "StartCap", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, StartCap), Z_Construct_UClass_UPaperSprite_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartCap_MetaData), NewProp_StartCap_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_Body_Inner = { "Body", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPaperSprite_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_Body = { "Body", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, Body), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Body_MetaData), NewProp_Body_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_EndCap = { "EndCap", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, EndCap), Z_Construct_UClass_UPaperSprite_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndCap_MetaData), NewProp_EndCap_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_MinimumAngle = { "MinimumAngle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, MinimumAngle), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MinimumAngle_MetaData), NewProp_MinimumAngle_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_MaximumAngle = { "MaximumAngle", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, MaximumAngle), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaximumAngle_MetaData), NewProp_MaximumAngle_MetaData) }; void Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_bEnableCollision_SetBit(void* Obj) { ((FPaperTerrainMaterialRule*)Obj)->bEnableCollision = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_bEnableCollision = { "bEnableCollision", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPaperTerrainMaterialRule), &Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_bEnableCollision_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableCollision_MetaData), NewProp_bEnableCollision_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_CollisionOffset = { "CollisionOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, CollisionOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionOffset_MetaData), NewProp_CollisionOffset_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_DrawOrder = { "DrawOrder", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, DrawOrder), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DrawOrder_MetaData), NewProp_DrawOrder_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_Description = { "Description", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPaperTerrainMaterialRule, Description), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Description_MetaData), NewProp_Description_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_StartCap, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_Body_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_Body, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_EndCap, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_MinimumAngle, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_MaximumAngle, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_bEnableCollision, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_CollisionOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_DrawOrder, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewProp_Description, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::PropPointers) < 2048); // ********** End ScriptStruct FPaperTerrainMaterialRule Property Definitions ********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Paper2D, nullptr, &NewStructOps, "PaperTerrainMaterialRule", Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::PropPointers), sizeof(FPaperTerrainMaterialRule), alignof(FPaperTerrainMaterialRule), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FPaperTerrainMaterialRule() { if (!Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule.InnerSingleton, Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule.InnerSingleton); } // ********** End ScriptStruct FPaperTerrainMaterialRule ******************************************* // ********** Begin Class UPaperTerrainMaterial **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UPaperTerrainMaterial; UClass* UPaperTerrainMaterial::GetPrivateStaticClass() { using TClass = UPaperTerrainMaterial; if (!Z_Registration_Info_UClass_UPaperTerrainMaterial.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PaperTerrainMaterial"), Z_Registration_Info_UClass_UPaperTerrainMaterial.InnerSingleton, StaticRegisterNativesUPaperTerrainMaterial, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPaperTerrainMaterial.InnerSingleton; } UClass* Z_Construct_UClass_UPaperTerrainMaterial_NoRegister() { return UPaperTerrainMaterial::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPaperTerrainMaterial_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Paper Terrain Material\n *\n * 'Material' setup for a 2D terrain spline (stores references to sprites that will be instanced along the spline path, not actually related to UMaterialInterface).\n */" }, { "IncludePath", "PaperTerrainMaterial.h" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "Paper Terrain Material\n\n'Material' setup for a 2D terrain spline (stores references to sprites that will be instanced along the spline path, not actually related to UMaterialInterface)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rules_MetaData[] = { { "Category", "Sprite" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InteriorFill_MetaData[] = { { "Category", "Sprite" }, { "Comment", "// The sprite to use for an interior region fill\n" }, { "DisplayThumbnail", "true" }, { "ModuleRelativePath", "Classes/PaperTerrainMaterial.h" }, { "ToolTip", "The sprite to use for an interior region fill" }, }; #endif // WITH_METADATA // ********** Begin Class UPaperTerrainMaterial constinit property declarations ******************** static const UECodeGen_Private::FStructPropertyParams NewProp_Rules_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Rules; static const UECodeGen_Private::FObjectPropertyParams NewProp_InteriorFill; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UPaperTerrainMaterial constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPaperTerrainMaterial_Statics // ********** Begin Class UPaperTerrainMaterial Property Definitions ******************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPaperTerrainMaterial_Statics::NewProp_Rules_Inner = { "Rules", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPaperTerrainMaterialRule, METADATA_PARAMS(0, nullptr) }; // 253891551 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPaperTerrainMaterial_Statics::NewProp_Rules = { "Rules", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainMaterial, Rules), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rules_MetaData), NewProp_Rules_MetaData) }; // 253891551 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPaperTerrainMaterial_Statics::NewProp_InteriorFill = { "InteriorFill", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainMaterial, InteriorFill), Z_Construct_UClass_UPaperSprite_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InteriorFill_MetaData), NewProp_InteriorFill_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPaperTerrainMaterial_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainMaterial_Statics::NewProp_Rules_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainMaterial_Statics::NewProp_Rules, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainMaterial_Statics::NewProp_InteriorFill, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainMaterial_Statics::PropPointers) < 2048); // ********** End Class UPaperTerrainMaterial Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UPaperTerrainMaterial_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UDataAsset, (UObject* (*)())Z_Construct_UPackage__Script_Paper2D, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainMaterial_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPaperTerrainMaterial_Statics::ClassParams = { &UPaperTerrainMaterial::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UPaperTerrainMaterial_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainMaterial_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainMaterial_Statics::Class_MetaDataParams), Z_Construct_UClass_UPaperTerrainMaterial_Statics::Class_MetaDataParams) }; void UPaperTerrainMaterial::StaticRegisterNativesUPaperTerrainMaterial() { } UClass* Z_Construct_UClass_UPaperTerrainMaterial() { if (!Z_Registration_Info_UClass_UPaperTerrainMaterial.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPaperTerrainMaterial.OuterSingleton, Z_Construct_UClass_UPaperTerrainMaterial_Statics::ClassParams); } return Z_Registration_Info_UClass_UPaperTerrainMaterial.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPaperTerrainMaterial); UPaperTerrainMaterial::~UPaperTerrainMaterial() {} // ********** End Class UPaperTerrainMaterial ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h__Script_Paper2D_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FPaperTerrainMaterialRule::StaticStruct, Z_Construct_UScriptStruct_FPaperTerrainMaterialRule_Statics::NewStructOps, TEXT("PaperTerrainMaterialRule"),&Z_Registration_Info_UScriptStruct_FPaperTerrainMaterialRule, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPaperTerrainMaterialRule), 253891551U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPaperTerrainMaterial, UPaperTerrainMaterial::StaticClass, TEXT("UPaperTerrainMaterial"), &Z_Registration_Info_UClass_UPaperTerrainMaterial, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPaperTerrainMaterial), 670802462U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h__Script_Paper2D_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h__Script_Paper2D_2365445570{ TEXT("/Script/Paper2D"), Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h__Script_Paper2D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h__Script_Paper2D_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h__Script_Paper2D_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainMaterial_h__Script_Paper2D_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS