// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PaperTerrainActor.h" #ifdef PAPER2D_PaperTerrainActor_generated_h #error "PaperTerrainActor.generated.h already included, missing '#pragma once' in PaperTerrainActor.h" #endif #define PAPER2D_PaperTerrainActor_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class APaperTerrainActor ******************************************************* struct Z_Construct_UClass_APaperTerrainActor_Statics; PAPER2D_API UClass* Z_Construct_UClass_APaperTerrainActor_NoRegister(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h_21_INCLASS \ private: \ static void StaticRegisterNativesAPaperTerrainActor(); \ friend struct ::Z_Construct_UClass_APaperTerrainActor_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PAPER2D_API UClass* ::Z_Construct_UClass_APaperTerrainActor_NoRegister(); \ public: \ DECLARE_CLASS2(APaperTerrainActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Paper2D"), Z_Construct_UClass_APaperTerrainActor_NoRegister) \ DECLARE_SERIALIZER(APaperTerrainActor) #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ PAPER2D_API APaperTerrainActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(APaperTerrainActor) \ DECLARE_VTABLE_PTR_HELPER_CTOR(PAPER2D_API, APaperTerrainActor); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(APaperTerrainActor); \ /** Deleted move- and copy-constructors, should never be used */ \ APaperTerrainActor(APaperTerrainActor&&) = delete; \ APaperTerrainActor(const APaperTerrainActor&) = delete; \ PAPER2D_API virtual ~APaperTerrainActor(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h_18_PROLOG #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h_21_INCLASS \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class APaperTerrainActor; // ********** End Class APaperTerrainActor ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainActor_h PRAGMA_ENABLE_DEPRECATION_WARNINGS