// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PaperGroupedSpriteActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePaperGroupedSpriteActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); PAPER2D_API UClass* Z_Construct_UClass_APaperGroupedSpriteActor(); PAPER2D_API UClass* Z_Construct_UClass_APaperGroupedSpriteActor_NoRegister(); PAPER2D_API UClass* Z_Construct_UClass_UPaperGroupedSpriteComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Paper2D(); // ********** End Cross Module References ********************************************************** // ********** Begin Class APaperGroupedSpriteActor ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_APaperGroupedSpriteActor; UClass* APaperGroupedSpriteActor::GetPrivateStaticClass() { using TClass = APaperGroupedSpriteActor; if (!Z_Registration_Info_UClass_APaperGroupedSpriteActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PaperGroupedSpriteActor"), Z_Registration_Info_UClass_APaperGroupedSpriteActor.InnerSingleton, StaticRegisterNativesAPaperGroupedSpriteActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_APaperGroupedSpriteActor.InnerSingleton; } UClass* Z_Construct_UClass_APaperGroupedSpriteActor_NoRegister() { return APaperGroupedSpriteActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_APaperGroupedSpriteActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A group of sprites that will be rendered and culled as a single unit\n *\n * This actor is created when you Merge several sprite components together.\n * it is just a thin wrapper around a UPaperGroupedSpriteComponent.\n */" }, { "IgnoreCategoryKeywordsInSubclasses", "true" }, { "IncludePath", "PaperGroupedSpriteActor.h" }, { "ModuleRelativePath", "Classes/PaperGroupedSpriteActor.h" }, { "ToolTip", "A group of sprites that will be rendered and culled as a single unit\n\nThis actor is created when you Merge several sprite components together.\nit is just a thin wrapper around a UPaperGroupedSpriteComponent." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RenderComponent_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "Sprite" }, { "EditInline", "true" }, { "ExposeFunctionCategories", "Sprite,Rendering,Physics,Components|Sprite" }, { "ModuleRelativePath", "Classes/PaperGroupedSpriteActor.h" }, }; #endif // WITH_METADATA // ********** Begin Class APaperGroupedSpriteActor constinit property declarations ***************** static const UECodeGen_Private::FObjectPropertyParams NewProp_RenderComponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class APaperGroupedSpriteActor constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_APaperGroupedSpriteActor_Statics // ********** Begin Class APaperGroupedSpriteActor Property Definitions **************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APaperGroupedSpriteActor_Statics::NewProp_RenderComponent = { "RenderComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APaperGroupedSpriteActor, RenderComponent), Z_Construct_UClass_UPaperGroupedSpriteComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RenderComponent_MetaData), NewProp_RenderComponent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APaperGroupedSpriteActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APaperGroupedSpriteActor_Statics::NewProp_RenderComponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperGroupedSpriteActor_Statics::PropPointers) < 2048); // ********** End Class APaperGroupedSpriteActor Property Definitions ****************************** UObject* (*const Z_Construct_UClass_APaperGroupedSpriteActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Paper2D, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperGroupedSpriteActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_APaperGroupedSpriteActor_Statics::ClassParams = { &APaperGroupedSpriteActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_APaperGroupedSpriteActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_APaperGroupedSpriteActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APaperGroupedSpriteActor_Statics::Class_MetaDataParams), Z_Construct_UClass_APaperGroupedSpriteActor_Statics::Class_MetaDataParams) }; void APaperGroupedSpriteActor::StaticRegisterNativesAPaperGroupedSpriteActor() { } UClass* Z_Construct_UClass_APaperGroupedSpriteActor() { if (!Z_Registration_Info_UClass_APaperGroupedSpriteActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APaperGroupedSpriteActor.OuterSingleton, Z_Construct_UClass_APaperGroupedSpriteActor_Statics::ClassParams); } return Z_Registration_Info_UClass_APaperGroupedSpriteActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APaperGroupedSpriteActor); APaperGroupedSpriteActor::~APaperGroupedSpriteActor() {} // ********** End Class APaperGroupedSpriteActor *************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperGroupedSpriteActor_h__Script_Paper2D_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_APaperGroupedSpriteActor, APaperGroupedSpriteActor::StaticClass, TEXT("APaperGroupedSpriteActor"), &Z_Registration_Info_UClass_APaperGroupedSpriteActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APaperGroupedSpriteActor), 3855478974U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperGroupedSpriteActor_h__Script_Paper2D_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperGroupedSpriteActor_h__Script_Paper2D_2846491996{ TEXT("/Script/Paper2D"), Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperGroupedSpriteActor_h__Script_Paper2D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperGroupedSpriteActor_h__Script_Paper2D_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS