// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PaperFlipbook.h" #ifdef PAPER2D_PaperFlipbook_generated_h #error "PaperFlipbook.generated.h already included, missing '#pragma once' in PaperFlipbook.h" #endif #define PAPER2D_PaperFlipbook_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UPaperSprite; // ********** Begin ScriptStruct FPaperFlipbookKeyFrame ******************************************** struct Z_Construct_UScriptStruct_FPaperFlipbookKeyFrame_Statics; #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_19_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FPaperFlipbookKeyFrame_Statics; \ PAPER2D_API static class UScriptStruct* StaticStruct(); struct FPaperFlipbookKeyFrame; // ********** End ScriptStruct FPaperFlipbookKeyFrame ********************************************** // ********** Begin Class UPaperFlipbook *********************************************************** #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_RPC_WRAPPERS \ DECLARE_FUNCTION(execIsValidKeyFrameIndex); \ DECLARE_FUNCTION(execGetNumKeyFrames); \ DECLARE_FUNCTION(execGetSpriteAtFrame); \ DECLARE_FUNCTION(execGetSpriteAtTime); \ DECLARE_FUNCTION(execGetKeyFrameIndexAtTime); \ DECLARE_FUNCTION(execGetTotalDuration); \ DECLARE_FUNCTION(execGetNumFrames); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UPaperFlipbook, PAPER2D_API) struct Z_Construct_UClass_UPaperFlipbook_Statics; PAPER2D_API UClass* Z_Construct_UClass_UPaperFlipbook_NoRegister(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_INCLASS \ private: \ static void StaticRegisterNativesUPaperFlipbook(); \ friend struct ::Z_Construct_UClass_UPaperFlipbook_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PAPER2D_API UClass* ::Z_Construct_UClass_UPaperFlipbook_NoRegister(); \ public: \ DECLARE_CLASS2(UPaperFlipbook, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Paper2D"), Z_Construct_UClass_UPaperFlipbook_NoRegister) \ DECLARE_SERIALIZER(UPaperFlipbook) \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_ARCHIVESERIALIZER #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ PAPER2D_API UPaperFlipbook(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPaperFlipbook) \ DECLARE_VTABLE_PTR_HELPER_CTOR(PAPER2D_API, UPaperFlipbook); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPaperFlipbook); \ /** Deleted move- and copy-constructors, should never be used */ \ UPaperFlipbook(UPaperFlipbook&&) = delete; \ UPaperFlipbook(const UPaperFlipbook&) = delete; \ PAPER2D_API virtual ~UPaperFlipbook(); #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_53_PROLOG #define FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_RPC_WRAPPERS \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_INCLASS \ FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h_56_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPaperFlipbook; // ********** End Class UPaperFlipbook ************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperFlipbook_h // ********** Begin Enum EFlipbookCollisionMode **************************************************** #define FOREACH_ENUM_EFLIPBOOKCOLLISIONMODE(op) \ op(EFlipbookCollisionMode::NoCollision) \ op(EFlipbookCollisionMode::FirstFrameCollision) \ op(EFlipbookCollisionMode::EachFrameCollision) namespace EFlipbookCollisionMode { enum Type : int; } template<> PAPER2D_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EFlipbookCollisionMode ****************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS