// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "TurnBasedBlueprintLibrary.h" #ifdef ONLINESUBSYSTEMUTILS_TurnBasedBlueprintLibrary_generated_h #error "TurnBasedBlueprintLibrary.generated.h already included, missing '#pragma once' in TurnBasedBlueprintLibrary.h" #endif #define ONLINESUBSYSTEMUTILS_TurnBasedBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class APlayerController; class UObject; // ********** Begin Class UTurnBasedBlueprintLibrary *********************************************** #define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_16_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetPlayerDisplayName); \ DECLARE_FUNCTION(execRegisterTurnBasedMatchInterfaceObject); \ DECLARE_FUNCTION(execGetMyPlayerIndex); \ DECLARE_FUNCTION(execGetIsMyTurn); struct Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics; ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UTurnBasedBlueprintLibrary_NoRegister(); #define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_16_INCLASS \ private: \ static void StaticRegisterNativesUTurnBasedBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ONLINESUBSYSTEMUTILS_API UClass* ::Z_Construct_UClass_UTurnBasedBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UTurnBasedBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OnlineSubsystemUtils"), Z_Construct_UClass_UTurnBasedBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UTurnBasedBlueprintLibrary) #define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ONLINESUBSYSTEMUTILS_API UTurnBasedBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTurnBasedBlueprintLibrary) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ONLINESUBSYSTEMUTILS_API, UTurnBasedBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTurnBasedBlueprintLibrary); \ /** Deleted move- and copy-constructors, should never be used */ \ UTurnBasedBlueprintLibrary(UTurnBasedBlueprintLibrary&&) = delete; \ UTurnBasedBlueprintLibrary(const UTurnBasedBlueprintLibrary&) = delete; \ ONLINESUBSYSTEMUTILS_API virtual ~UTurnBasedBlueprintLibrary(); #define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_13_PROLOG #define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_16_RPC_WRAPPERS \ FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_16_INCLASS \ FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h_16_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UTurnBasedBlueprintLibrary; // ********** End Class UTurnBasedBlueprintLibrary ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS