// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "CreateSessionCallbackProxy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCreateSessionCallbackProxy() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UOnlineBlueprintCallProxyBase(); ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature(); ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxy(); ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UCreateSessionCallbackProxy_NoRegister(); UPackage* Z_Construct_UPackage__Script_OnlineSubsystemUtils(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCreateSessionCallbackProxy Function CreateSession *********************** struct Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics { struct CreateSessionCallbackProxy_eventCreateSession_Parms { UObject* WorldContextObject; APlayerController* PlayerController; int32 PublicConnections; bool bUseLAN; bool bUseLobbiesIfAvailable; UCreateSessionCallbackProxy* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "Category", "Online|Session" }, { "Comment", "// Creates a session with the default online subsystem\n" }, { "CPP_Default_bUseLobbiesIfAvailable", "true" }, { "ModuleRelativePath", "Classes/CreateSessionCallbackProxy.h" }, { "ToolTip", "Creates a session with the default online subsystem" }, { "WorldContext", "WorldContextObject" }, }; #endif // WITH_METADATA // ********** Begin Function CreateSession constinit property declarations ************************* static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController; static const UECodeGen_Private::FIntPropertyParams NewProp_PublicConnections; static void NewProp_bUseLAN_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLAN; static void NewProp_bUseLobbiesIfAvailable_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseLobbiesIfAvailable; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function CreateSession constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function CreateSession Property Definitions ************************************ const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxy_eventCreateSession_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxy_eventCreateSession_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_PublicConnections = { "PublicConnections", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxy_eventCreateSession_Parms, PublicConnections), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLAN_SetBit(void* Obj) { ((CreateSessionCallbackProxy_eventCreateSession_Parms*)Obj)->bUseLAN = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLAN = { "bUseLAN", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxy_eventCreateSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLAN_SetBit, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLobbiesIfAvailable_SetBit(void* Obj) { ((CreateSessionCallbackProxy_eventCreateSession_Parms*)Obj)->bUseLobbiesIfAvailable = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLobbiesIfAvailable = { "bUseLobbiesIfAvailable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CreateSessionCallbackProxy_eventCreateSession_Parms), &Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLobbiesIfAvailable_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CreateSessionCallbackProxy_eventCreateSession_Parms, ReturnValue), Z_Construct_UClass_UCreateSessionCallbackProxy_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_WorldContextObject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_PlayerController, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_PublicConnections, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLAN, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_bUseLobbiesIfAvailable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::PropPointers) < 2048); // ********** End Function CreateSession Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCreateSessionCallbackProxy, nullptr, "CreateSession", Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::PropPointers), sizeof(Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::CreateSessionCallbackProxy_eventCreateSession_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::CreateSessionCallbackProxy_eventCreateSession_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UCreateSessionCallbackProxy::execCreateSession) { P_GET_OBJECT(UObject,Z_Param_WorldContextObject); P_GET_OBJECT(APlayerController,Z_Param_PlayerController); P_GET_PROPERTY(FIntProperty,Z_Param_PublicConnections); P_GET_UBOOL(Z_Param_bUseLAN); P_GET_UBOOL(Z_Param_bUseLobbiesIfAvailable); P_FINISH; P_NATIVE_BEGIN; *(UCreateSessionCallbackProxy**)Z_Param__Result=UCreateSessionCallbackProxy::CreateSession(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_PublicConnections,Z_Param_bUseLAN,Z_Param_bUseLobbiesIfAvailable); P_NATIVE_END; } // ********** End Class UCreateSessionCallbackProxy Function CreateSession ************************* // ********** Begin Class UCreateSessionCallbackProxy ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCreateSessionCallbackProxy; UClass* UCreateSessionCallbackProxy::GetPrivateStaticClass() { using TClass = UCreateSessionCallbackProxy; if (!Z_Registration_Info_UClass_UCreateSessionCallbackProxy.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CreateSessionCallbackProxy"), Z_Registration_Info_UClass_UCreateSessionCallbackProxy.InnerSingleton, StaticRegisterNativesUCreateSessionCallbackProxy, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCreateSessionCallbackProxy.InnerSingleton; } UClass* Z_Construct_UClass_UCreateSessionCallbackProxy_NoRegister() { return UCreateSessionCallbackProxy::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCreateSessionCallbackProxy_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "CreateSessionCallbackProxy.h" }, { "ModuleRelativePath", "Classes/CreateSessionCallbackProxy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnSuccess_MetaData[] = { { "Comment", "// Called when the session was created successfully\n" }, { "ModuleRelativePath", "Classes/CreateSessionCallbackProxy.h" }, { "ToolTip", "Called when the session was created successfully" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnFailure_MetaData[] = { { "Comment", "// Called when there was an error creating the session\n" }, { "ModuleRelativePath", "Classes/CreateSessionCallbackProxy.h" }, { "ToolTip", "Called when there was an error creating the session" }, }; #endif // WITH_METADATA // ********** Begin Class UCreateSessionCallbackProxy constinit property declarations ************** static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnSuccess; static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnFailure; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCreateSessionCallbackProxy constinit property declarations **************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("CreateSession"), .Pointer = &UCreateSessionCallbackProxy::execCreateSession }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UCreateSessionCallbackProxy_CreateSession, "CreateSession" }, // 2202912520 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCreateSessionCallbackProxy_Statics // ********** Begin Class UCreateSessionCallbackProxy Property Definitions ************************* const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::NewProp_OnSuccess = { "OnSuccess", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCreateSessionCallbackProxy, OnSuccess), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnSuccess_MetaData), NewProp_OnSuccess_MetaData) }; // 2345629309 const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::NewProp_OnFailure = { "OnFailure", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCreateSessionCallbackProxy, OnFailure), Z_Construct_UDelegateFunction_Engine_EmptyOnlineDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnFailure_MetaData), NewProp_OnFailure_MetaData) }; // 2345629309 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::NewProp_OnSuccess, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::NewProp_OnFailure, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::PropPointers) < 2048); // ********** End Class UCreateSessionCallbackProxy Property Definitions *************************** UObject* (*const Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UOnlineBlueprintCallProxyBase, (UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::ClassParams = { &UCreateSessionCallbackProxy::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::PropPointers), 0, 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::Class_MetaDataParams) }; void UCreateSessionCallbackProxy::StaticRegisterNativesUCreateSessionCallbackProxy() { UClass* Class = UCreateSessionCallbackProxy::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::Funcs)); } UClass* Z_Construct_UClass_UCreateSessionCallbackProxy() { if (!Z_Registration_Info_UClass_UCreateSessionCallbackProxy.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCreateSessionCallbackProxy.OuterSingleton, Z_Construct_UClass_UCreateSessionCallbackProxy_Statics::ClassParams); } return Z_Registration_Info_UClass_UCreateSessionCallbackProxy.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCreateSessionCallbackProxy); UCreateSessionCallbackProxy::~UCreateSessionCallbackProxy() {} // ********** End Class UCreateSessionCallbackProxy ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_CreateSessionCallbackProxy_h__Script_OnlineSubsystemUtils_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCreateSessionCallbackProxy, UCreateSessionCallbackProxy::StaticClass, TEXT("UCreateSessionCallbackProxy"), &Z_Registration_Info_UClass_UCreateSessionCallbackProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCreateSessionCallbackProxy), 1478772037U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_CreateSessionCallbackProxy_h__Script_OnlineSubsystemUtils_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_CreateSessionCallbackProxy_h__Script_OnlineSubsystemUtils_2878507016{ TEXT("/Script/OnlineSubsystemUtils"), Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_CreateSessionCallbackProxy_h__Script_OnlineSubsystemUtils_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_CreateSessionCallbackProxy_h__Script_OnlineSubsystemUtils_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS