// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NiagaraMeshRendererMeshProperties.h" #ifdef NIAGARA_NiagaraMeshRendererMeshProperties_generated_h #error "NiagaraMeshRendererMeshProperties.generated.h already included, missing '#pragma once' in NiagaraMeshRendererMeshProperties.h" #endif #define NIAGARA_NiagaraMeshRendererMeshProperties_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FNiagaraMeshRendererMeshPropertiesBase **************************** struct Z_Construct_UScriptStruct_FNiagaraMeshRendererMeshPropertiesBase_Statics; #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraMeshRendererMeshProperties_h_71_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNiagaraMeshRendererMeshPropertiesBase_Statics; \ NIAGARA_API static class UScriptStruct* StaticStruct(); struct FNiagaraMeshRendererMeshPropertiesBase; // ********** End ScriptStruct FNiagaraMeshRendererMeshPropertiesBase ****************************** // ********** Begin ScriptStruct FNiagaraMeshRendererMeshProperties ******************************** struct Z_Construct_UScriptStruct_FNiagaraMeshRendererMeshProperties_Statics; #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraMeshRendererMeshProperties_h_112_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNiagaraMeshRendererMeshProperties_Statics; \ NIAGARA_API static class UScriptStruct* StaticStruct(); \ typedef FNiagaraMeshRendererMeshPropertiesBase Super; struct FNiagaraMeshRendererMeshProperties; // ********** End ScriptStruct FNiagaraMeshRendererMeshProperties ********************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraMeshRendererMeshProperties_h // ********** Begin Enum ENiagaraMeshPivotOffsetSpace ********************************************** #define FOREACH_ENUM_ENIAGARAMESHPIVOTOFFSETSPACE(op) \ op(ENiagaraMeshPivotOffsetSpace::Mesh) \ op(ENiagaraMeshPivotOffsetSpace::Simulation) \ op(ENiagaraMeshPivotOffsetSpace::World) \ op(ENiagaraMeshPivotOffsetSpace::Local) enum class ENiagaraMeshPivotOffsetSpace : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENiagaraMeshPivotOffsetSpace ************************************************ // ********** Begin Enum ENiagaraMeshLODMode ******************************************************* #define FOREACH_ENUM_ENIAGARAMESHLODMODE(op) \ op(ENiagaraMeshLODMode::LODLevel) \ op(ENiagaraMeshLODMode::LODBias) \ op(ENiagaraMeshLODMode::ByComponentBounds) \ op(ENiagaraMeshLODMode::ComponentOrigin) \ op(ENiagaraMeshLODMode::PerParticle) enum class ENiagaraMeshLODMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENiagaraMeshLODMode ********************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS