// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NiagaraDataInterfaceTexture.h" #ifdef NIAGARA_NiagaraDataInterfaceTexture_generated_h #error "NiagaraDataInterfaceTexture.generated.h already included, missing '#pragma once' in NiagaraDataInterfaceTexture.h" #endif #define NIAGARA_NiagaraDataInterfaceTexture_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UNiagaraDataInterfaceTexture ********************************************* #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_14_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UNiagaraDataInterfaceTexture, NIAGARA_API) struct Z_Construct_UClass_UNiagaraDataInterfaceTexture_Statics; NIAGARA_API UClass* Z_Construct_UClass_UNiagaraDataInterfaceTexture_NoRegister(); #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_14_INCLASS \ private: \ static void StaticRegisterNativesUNiagaraDataInterfaceTexture(); \ friend struct ::Z_Construct_UClass_UNiagaraDataInterfaceTexture_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NIAGARA_API UClass* ::Z_Construct_UClass_UNiagaraDataInterfaceTexture_NoRegister(); \ public: \ DECLARE_CLASS2(UNiagaraDataInterfaceTexture, UNiagaraDataInterface, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Niagara"), Z_Construct_UClass_UNiagaraDataInterfaceTexture_NoRegister) \ DECLARE_SERIALIZER(UNiagaraDataInterfaceTexture) \ FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_14_ARCHIVESERIALIZER #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_14_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NIAGARA_API UNiagaraDataInterfaceTexture(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNiagaraDataInterfaceTexture) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NIAGARA_API, UNiagaraDataInterfaceTexture); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNiagaraDataInterfaceTexture); \ /** Deleted move- and copy-constructors, should never be used */ \ UNiagaraDataInterfaceTexture(UNiagaraDataInterfaceTexture&&) = delete; \ UNiagaraDataInterfaceTexture(const UNiagaraDataInterfaceTexture&) = delete; \ NIAGARA_API virtual ~UNiagaraDataInterfaceTexture(); #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_11_PROLOG #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_14_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_14_INCLASS \ FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h_14_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNiagaraDataInterfaceTexture; // ********** End Class UNiagaraDataInterfaceTexture *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Classes_NiagaraDataInterfaceTexture_h PRAGMA_ENABLE_DEPRECATION_WARNINGS