// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NiagaraDataChannel_GameplayBurst.h" #ifdef NIAGARA_NiagaraDataChannel_GameplayBurst_generated_h #error "NiagaraDataChannel_GameplayBurst.generated.h already included, missing '#pragma once' in NiagaraDataChannel_GameplayBurst.h" #endif #define NIAGARA_NiagaraDataChannel_GameplayBurst_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FNDCAccessContext_GameplayBurst *********************************** struct Z_Construct_UScriptStruct_FNDCAccessContext_GameplayBurst_Statics; #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_13_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNDCAccessContext_GameplayBurst_Statics; \ NIAGARA_API static class UScriptStruct* StaticStruct(); \ typedef FNDCAccessContext_MapBase Super; struct FNDCAccessContext_GameplayBurst; // ********** End ScriptStruct FNDCAccessContext_GameplayBurst ************************************* // ********** Begin ScriptStruct FNDCGameplayBurstAttachmentSettings ******************************* struct Z_Construct_UScriptStruct_FNDCGameplayBurstAttachmentSettings_Statics; #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_62_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNDCGameplayBurstAttachmentSettings_Statics; \ NIAGARA_API static class UScriptStruct* StaticStruct(); struct FNDCGameplayBurstAttachmentSettings; // ********** End ScriptStruct FNDCGameplayBurstAttachmentSettings ********************************* // ********** Begin Class UNiagaraDataChannel_GameplayBurst **************************************** struct Z_Construct_UClass_UNiagaraDataChannel_GameplayBurst_Statics; NIAGARA_API UClass* Z_Construct_UClass_UNiagaraDataChannel_GameplayBurst_NoRegister(); #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_93_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUNiagaraDataChannel_GameplayBurst(); \ friend struct ::Z_Construct_UClass_UNiagaraDataChannel_GameplayBurst_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NIAGARA_API UClass* ::Z_Construct_UClass_UNiagaraDataChannel_GameplayBurst_NoRegister(); \ public: \ DECLARE_CLASS2(UNiagaraDataChannel_GameplayBurst, UNiagaraDataChannel_MapBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Niagara"), Z_Construct_UClass_UNiagaraDataChannel_GameplayBurst_NoRegister) \ DECLARE_SERIALIZER(UNiagaraDataChannel_GameplayBurst) #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_93_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NIAGARA_API UNiagaraDataChannel_GameplayBurst(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UNiagaraDataChannel_GameplayBurst(UNiagaraDataChannel_GameplayBurst&&) = delete; \ UNiagaraDataChannel_GameplayBurst(const UNiagaraDataChannel_GameplayBurst&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NIAGARA_API, UNiagaraDataChannel_GameplayBurst); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNiagaraDataChannel_GameplayBurst); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNiagaraDataChannel_GameplayBurst) \ NIAGARA_API virtual ~UNiagaraDataChannel_GameplayBurst(); #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_90_PROLOG #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_93_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_93_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_93_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNiagaraDataChannel_GameplayBurst; // ********** End Class UNiagaraDataChannel_GameplayBurst ****************************************** // ********** Begin ScriptStruct FNDCMapEntry_GameplayBurst **************************************** struct Z_Construct_UScriptStruct_FNDCMapEntry_GameplayBurst_Statics; #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_134_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNDCMapEntry_GameplayBurst_Statics; \ NIAGARA_API static class UScriptStruct* StaticStruct(); \ typedef FNDCMapEntryBase Super; struct FNDCMapEntry_GameplayBurst; // ********** End ScriptStruct FNDCMapEntry_GameplayBurst ****************************************** // ********** Begin Class UNiagaraDataChannelHandler_GameplayBurst ********************************* struct Z_Construct_UClass_UNiagaraDataChannelHandler_GameplayBurst_Statics; NIAGARA_API UClass* Z_Construct_UClass_UNiagaraDataChannelHandler_GameplayBurst_NoRegister(); #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_151_INCLASS \ private: \ static void StaticRegisterNativesUNiagaraDataChannelHandler_GameplayBurst(); \ friend struct ::Z_Construct_UClass_UNiagaraDataChannelHandler_GameplayBurst_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NIAGARA_API UClass* ::Z_Construct_UClass_UNiagaraDataChannelHandler_GameplayBurst_NoRegister(); \ public: \ DECLARE_CLASS2(UNiagaraDataChannelHandler_GameplayBurst, UNiagaraDataChannelHandler_MapBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Niagara"), Z_Construct_UClass_UNiagaraDataChannelHandler_GameplayBurst_NoRegister) \ DECLARE_SERIALIZER(UNiagaraDataChannelHandler_GameplayBurst) #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_151_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NIAGARA_API UNiagaraDataChannelHandler_GameplayBurst(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNiagaraDataChannelHandler_GameplayBurst) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NIAGARA_API, UNiagaraDataChannelHandler_GameplayBurst); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNiagaraDataChannelHandler_GameplayBurst); \ /** Deleted move- and copy-constructors, should never be used */ \ UNiagaraDataChannelHandler_GameplayBurst(UNiagaraDataChannelHandler_GameplayBurst&&) = delete; \ UNiagaraDataChannelHandler_GameplayBurst(const UNiagaraDataChannelHandler_GameplayBurst&) = delete; \ NIAGARA_API virtual ~UNiagaraDataChannelHandler_GameplayBurst(); #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_147_PROLOG #define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_151_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_151_INCLASS \ FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h_151_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNiagaraDataChannelHandler_GameplayBurst; // ********** End Class UNiagaraDataChannelHandler_GameplayBurst *********************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraDataChannel_GameplayBurst_h PRAGMA_ENABLE_DEPRECATION_WARNINGS