// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NavigationTestingActor.h" #ifdef NAVIGATIONSYSTEM_NavigationTestingActor_generated_h #error "NavigationTestingActor.generated.h already included, missing '#pragma once' in NavigationTestingActor.h" #endif #define NAVIGATIONSYSTEM_NavigationTestingActor_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ANavigationTestingActor ************************************************** struct Z_Construct_UClass_ANavigationTestingActor_Statics; NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_ANavigationTestingActor_NoRegister(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationTestingActor_h_48_INCLASS \ private: \ static void StaticRegisterNativesANavigationTestingActor(); \ friend struct ::Z_Construct_UClass_ANavigationTestingActor_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_ANavigationTestingActor_NoRegister(); \ public: \ DECLARE_CLASS2(ANavigationTestingActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_ANavigationTestingActor_NoRegister) \ DECLARE_SERIALIZER(ANavigationTestingActor) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationTestingActor_h_48_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NAVIGATIONSYSTEM_API ANavigationTestingActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ANavigationTestingActor) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, ANavigationTestingActor); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ANavigationTestingActor); \ /** Deleted move- and copy-constructors, should never be used */ \ ANavigationTestingActor(ANavigationTestingActor&&) = delete; \ ANavigationTestingActor(const ANavigationTestingActor&) = delete; #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationTestingActor_h_45_PROLOG #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationTestingActor_h_48_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationTestingActor_h_48_INCLASS \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationTestingActor_h_48_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ANavigationTestingActor; // ********** End Class ANavigationTestingActor **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_NavigationTestingActor_h // ********** Begin Enum ENavCostDisplay *********************************************************** #define FOREACH_ENUM_ENAVCOSTDISPLAY(op) \ op(ENavCostDisplay::TotalCost) \ op(ENavCostDisplay::HeuristicOnly) \ op(ENavCostDisplay::RealCostOnly) namespace ENavCostDisplay { enum Type : int; } template<> NAVIGATIONSYSTEM_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENavCostDisplay ************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS