// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NavMesh/NavMeshRenderingComponent.h" #ifdef NAVIGATIONSYSTEM_NavMeshRenderingComponent_generated_h #error "NavMeshRenderingComponent.generated.h already included, missing '#pragma once' in NavMeshRenderingComponent.h" #endif #define NAVIGATIONSYSTEM_NavMeshRenderingComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UNavMeshRenderingComponent *********************************************** struct Z_Construct_UClass_UNavMeshRenderingComponent_Statics; NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_UNavMeshRenderingComponent_NoRegister(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_NavMeshRenderingComponent_h_194_INCLASS \ private: \ static void StaticRegisterNativesUNavMeshRenderingComponent(); \ friend struct ::Z_Construct_UClass_UNavMeshRenderingComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_UNavMeshRenderingComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UNavMeshRenderingComponent, UDebugDrawComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_UNavMeshRenderingComponent_NoRegister) \ DECLARE_SERIALIZER(UNavMeshRenderingComponent) #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_NavMeshRenderingComponent_h_194_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NAVIGATIONSYSTEM_API UNavMeshRenderingComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNavMeshRenderingComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, UNavMeshRenderingComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNavMeshRenderingComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UNavMeshRenderingComponent(UNavMeshRenderingComponent&&) = delete; \ UNavMeshRenderingComponent(const UNavMeshRenderingComponent&) = delete; \ NAVIGATIONSYSTEM_API virtual ~UNavMeshRenderingComponent(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_NavMeshRenderingComponent_h_191_PROLOG #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_NavMeshRenderingComponent_h_194_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_NavMeshRenderingComponent_h_194_INCLASS \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_NavMeshRenderingComponent_h_194_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNavMeshRenderingComponent; // ********** End Class UNavMeshRenderingComponent ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_NavMeshRenderingComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS