// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NavAreas/NavArea_Default.h" #ifdef NAVIGATIONSYSTEM_NavArea_Default_generated_h #error "NavArea_Default.generated.h already included, missing '#pragma once' in NavArea_Default.h" #endif #define NAVIGATIONSYSTEM_NavArea_Default_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UNavArea_Default ********************************************************* struct Z_Construct_UClass_UNavArea_Default_Statics; NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_UNavArea_Default_NoRegister(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavAreas_NavArea_Default_h_20_INCLASS \ private: \ static void StaticRegisterNativesUNavArea_Default(); \ friend struct ::Z_Construct_UClass_UNavArea_Default_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_UNavArea_Default_NoRegister(); \ public: \ DECLARE_CLASS2(UNavArea_Default, UNavArea, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_UNavArea_Default_NoRegister) \ DECLARE_SERIALIZER(UNavArea_Default) #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavAreas_NavArea_Default_h_20_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NAVIGATIONSYSTEM_API UNavArea_Default(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNavArea_Default) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, UNavArea_Default); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNavArea_Default); \ /** Deleted move- and copy-constructors, should never be used */ \ UNavArea_Default(UNavArea_Default&&) = delete; \ UNavArea_Default(const UNavArea_Default&) = delete; \ NAVIGATIONSYSTEM_API virtual ~UNavArea_Default(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavAreas_NavArea_Default_h_17_PROLOG #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavAreas_NavArea_Default_h_20_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavAreas_NavArea_Default_h_20_INCLASS \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavAreas_NavArea_Default_h_20_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNavArea_Default; // ********** End Class UNavArea_Default *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_NavAreas_NavArea_Default_h PRAGMA_ENABLE_DEPRECATION_WARNINGS