// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NNEDenoiserIOMappingData.h" #ifdef NNEDENOISER_NNEDenoiserIOMappingData_generated_h #error "NNEDenoiserIOMappingData.generated.h already included, missing '#pragma once' in NNEDenoiserIOMappingData.h" #endif #define NNEDENOISER_NNEDenoiserIOMappingData_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FNNEDenoiserBaseMappingData *************************************** struct Z_Construct_UScriptStruct_FNNEDenoiserBaseMappingData_Statics; #define FID_Engine_Plugins_NNE_NNEDenoiser_Source_NNEDenoiser_Public_NNEDenoiserIOMappingData_h_49_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNNEDenoiserBaseMappingData_Statics; \ NNEDENOISER_API static class UScriptStruct* StaticStruct(); \ typedef FTableRowBase Super; struct FNNEDenoiserBaseMappingData; // ********** End ScriptStruct FNNEDenoiserBaseMappingData ***************************************** // ********** Begin ScriptStruct FNNEDenoiserInputMappingData ************************************** struct Z_Construct_UScriptStruct_FNNEDenoiserInputMappingData_Statics; #define FID_Engine_Plugins_NNE_NNEDenoiser_Source_NNEDenoiser_Public_NNEDenoiserIOMappingData_h_69_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNNEDenoiserInputMappingData_Statics; \ NNEDENOISER_API static class UScriptStruct* StaticStruct(); \ typedef FNNEDenoiserBaseMappingData Super; struct FNNEDenoiserInputMappingData; // ********** End ScriptStruct FNNEDenoiserInputMappingData **************************************** // ********** Begin ScriptStruct FNNEDenoiserOutputMappingData ************************************* struct Z_Construct_UScriptStruct_FNNEDenoiserOutputMappingData_Statics; #define FID_Engine_Plugins_NNE_NNEDenoiser_Source_NNEDenoiser_Public_NNEDenoiserIOMappingData_h_80_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNNEDenoiserOutputMappingData_Statics; \ NNEDENOISER_API static class UScriptStruct* StaticStruct(); \ typedef FNNEDenoiserBaseMappingData Super; struct FNNEDenoiserOutputMappingData; // ********** End ScriptStruct FNNEDenoiserOutputMappingData *************************************** // ********** Begin ScriptStruct FNNEDenoiserTemporalInputMappingData ****************************** struct Z_Construct_UScriptStruct_FNNEDenoiserTemporalInputMappingData_Statics; #define FID_Engine_Plugins_NNE_NNEDenoiser_Source_NNEDenoiser_Public_NNEDenoiserIOMappingData_h_91_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNNEDenoiserTemporalInputMappingData_Statics; \ NNEDENOISER_API static class UScriptStruct* StaticStruct(); \ typedef FNNEDenoiserBaseMappingData Super; struct FNNEDenoiserTemporalInputMappingData; // ********** End ScriptStruct FNNEDenoiserTemporalInputMappingData ******************************** // ********** Begin ScriptStruct FNNEDenoiserTemporalOutputMappingData ***************************** struct Z_Construct_UScriptStruct_FNNEDenoiserTemporalOutputMappingData_Statics; #define FID_Engine_Plugins_NNE_NNEDenoiser_Source_NNEDenoiser_Public_NNEDenoiserIOMappingData_h_107_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNNEDenoiserTemporalOutputMappingData_Statics; \ NNEDENOISER_API static class UScriptStruct* StaticStruct(); \ typedef FNNEDenoiserBaseMappingData Super; struct FNNEDenoiserTemporalOutputMappingData; // ********** End ScriptStruct FNNEDenoiserTemporalOutputMappingData ******************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_NNE_NNEDenoiser_Source_NNEDenoiser_Public_NNEDenoiserIOMappingData_h // ********** Begin Enum EInputResourceName ******************************************************** #define FOREACH_ENUM_EINPUTRESOURCENAME(op) \ op(EInputResourceName::Color) \ op(EInputResourceName::Albedo) \ op(EInputResourceName::Normal) \ op(EInputResourceName::Output) enum class EInputResourceName : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> NNEDENOISER_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EInputResourceName ********************************************************** // ********** Begin Enum EOutputResourceName ******************************************************* #define FOREACH_ENUM_EOUTPUTRESOURCENAME(op) \ op(EOutputResourceName::Output) enum class EOutputResourceName : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> NNEDENOISER_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EOutputResourceName ********************************************************* // ********** Begin Enum ETemporalInputResourceName ************************************************ #define FOREACH_ENUM_ETEMPORALINPUTRESOURCENAME(op) \ op(ETemporalInputResourceName::Color) \ op(ETemporalInputResourceName::Albedo) \ op(ETemporalInputResourceName::Normal) \ op(ETemporalInputResourceName::Flow) \ op(ETemporalInputResourceName::Output) enum class ETemporalInputResourceName : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> NNEDENOISER_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETemporalInputResourceName ************************************************** // ********** Begin Enum ETemporalOutputResourceName *********************************************** #define FOREACH_ENUM_ETEMPORALOUTPUTRESOURCENAME(op) \ op(ETemporalOutputResourceName::Output) enum class ETemporalOutputResourceName : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> NNEDENOISER_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETemporalOutputResourceName ************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS