// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneVectorSection.h" #ifdef MOVIESCENETRACKS_MovieSceneVectorSection_generated_h #error "MovieSceneVectorSection.generated.h already included, missing '#pragma once' in MovieSceneVectorSection.h" #endif #define MOVIESCENETRACKS_MovieSceneVectorSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneFloatVectorKeyStructBase ******************************* struct Z_Construct_UScriptStruct_FMovieSceneFloatVectorKeyStructBase_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_26_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneFloatVectorKeyStructBase_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneKeyStruct Super; struct FMovieSceneFloatVectorKeyStructBase; // ********** End ScriptStruct FMovieSceneFloatVectorKeyStructBase ********************************* // ********** Begin ScriptStruct FMovieSceneVector2fKeyStruct ************************************** struct Z_Construct_UScriptStruct_FMovieSceneVector2fKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_49_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneVector2fKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneFloatVectorKeyStructBase Super; struct FMovieSceneVector2fKeyStruct; // ********** End ScriptStruct FMovieSceneVector2fKeyStruct **************************************** // ********** Begin ScriptStruct FMovieSceneVector3fKeyStruct ************************************** struct Z_Construct_UScriptStruct_FMovieSceneVector3fKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_67_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneVector3fKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneFloatVectorKeyStructBase Super; struct FMovieSceneVector3fKeyStruct; // ********** End ScriptStruct FMovieSceneVector3fKeyStruct **************************************** // ********** Begin ScriptStruct FMovieSceneVector4fKeyStruct ************************************** struct Z_Construct_UScriptStruct_FMovieSceneVector4fKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_85_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneVector4fKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneFloatVectorKeyStructBase Super; struct FMovieSceneVector4fKeyStruct; // ********** End ScriptStruct FMovieSceneVector4fKeyStruct **************************************** // ********** Begin ScriptStruct FMovieSceneDoubleVectorKeyStructBase ****************************** struct Z_Construct_UScriptStruct_FMovieSceneDoubleVectorKeyStructBase_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_104_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDoubleVectorKeyStructBase_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneKeyStruct Super; struct FMovieSceneDoubleVectorKeyStructBase; // ********** End ScriptStruct FMovieSceneDoubleVectorKeyStructBase ******************************** // ********** Begin ScriptStruct FMovieSceneVector2DKeyStruct ************************************** struct Z_Construct_UScriptStruct_FMovieSceneVector2DKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_126_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneVector2DKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneDoubleVectorKeyStructBase Super; struct FMovieSceneVector2DKeyStruct; // ********** End ScriptStruct FMovieSceneVector2DKeyStruct **************************************** // ********** Begin ScriptStruct FMovieSceneVector3dKeyStruct ************************************** struct Z_Construct_UScriptStruct_FMovieSceneVector3dKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_144_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneVector3dKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneDoubleVectorKeyStructBase Super; struct FMovieSceneVector3dKeyStruct; // ********** End ScriptStruct FMovieSceneVector3dKeyStruct **************************************** // ********** Begin ScriptStruct FMovieSceneVector4dKeyStruct ************************************** struct Z_Construct_UScriptStruct_FMovieSceneVector4dKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_163_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneVector4dKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneDoubleVectorKeyStructBase Super; struct FMovieSceneVector4dKeyStruct; // ********** End ScriptStruct FMovieSceneVector4dKeyStruct **************************************** // ********** Begin Class UMovieSceneFloatVectorSection ******************************************** #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_183_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneFloatVectorSection, MOVIESCENETRACKS_API) struct Z_Construct_UClass_UMovieSceneFloatVectorSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneFloatVectorSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_183_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneFloatVectorSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneFloatVectorSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneFloatVectorSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneFloatVectorSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneFloatVectorSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneFloatVectorSection) \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_183_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_183_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneFloatVectorSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneFloatVectorSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneFloatVectorSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneFloatVectorSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneFloatVectorSection(UMovieSceneFloatVectorSection&&) = delete; \ UMovieSceneFloatVectorSection(const UMovieSceneFloatVectorSection&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneFloatVectorSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_178_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_183_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_183_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_183_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneFloatVectorSection; // ********** End Class UMovieSceneFloatVectorSection ********************************************** // ********** Begin Class UMovieSceneDoubleVectorSection ******************************************* #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_242_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneDoubleVectorSection, MOVIESCENETRACKS_API) struct Z_Construct_UClass_UMovieSceneDoubleVectorSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDoubleVectorSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_242_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneDoubleVectorSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneDoubleVectorSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneDoubleVectorSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneDoubleVectorSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneDoubleVectorSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneDoubleVectorSection) \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_242_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_242_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneDoubleVectorSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneDoubleVectorSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneDoubleVectorSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneDoubleVectorSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneDoubleVectorSection(UMovieSceneDoubleVectorSection&&) = delete; \ UMovieSceneDoubleVectorSection(const UMovieSceneDoubleVectorSection&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneDoubleVectorSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_237_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_242_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_242_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h_242_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneDoubleVectorSection; // ********** End Class UMovieSceneDoubleVectorSection ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneVectorSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS