// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneStringTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneStringTrack_generated_h #error "MovieSceneStringTrack.generated.h already included, missing '#pragma once' in MovieSceneStringTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneStringTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneStringTrack *************************************************** struct Z_Construct_UClass_UMovieSceneStringTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneStringTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneStringTrack_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneStringTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneStringTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneStringTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneStringTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneStringTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneStringTrack) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneStringTrack_h_17_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneStringTrack(UMovieSceneStringTrack&&) = delete; \ UMovieSceneStringTrack(const UMovieSceneStringTrack&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneStringTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneStringTrack); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieSceneStringTrack) \ MOVIESCENETRACKS_API virtual ~UMovieSceneStringTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneStringTrack_h_13_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneStringTrack_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneStringTrack_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneStringTrack_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneStringTrack; // ********** End Class UMovieSceneStringTrack ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneStringTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS