// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Bindings/MovieSceneReplaceableDirectorBlueprintBinding.h" #ifdef MOVIESCENETRACKS_MovieSceneReplaceableDirectorBlueprintBinding_generated_h #error "MovieSceneReplaceableDirectorBlueprintBinding.generated.h already included, missing '#pragma once' in MovieSceneReplaceableDirectorBlueprintBinding.h" #endif #define MOVIESCENETRACKS_MovieSceneReplaceableDirectorBlueprintBinding_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneReplaceableDirectorBlueprintBinding *************************** struct Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h_23_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneReplaceableDirectorBlueprintBinding(); \ friend struct ::Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneReplaceableDirectorBlueprintBinding, UMovieSceneReplaceableBindingBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneReplaceableDirectorBlueprintBinding_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneReplaceableDirectorBlueprintBinding) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h_23_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneReplaceableDirectorBlueprintBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneReplaceableDirectorBlueprintBinding(UMovieSceneReplaceableDirectorBlueprintBinding&&) = delete; \ UMovieSceneReplaceableDirectorBlueprintBinding(const UMovieSceneReplaceableDirectorBlueprintBinding&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneReplaceableDirectorBlueprintBinding); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneReplaceableDirectorBlueprintBinding); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneReplaceableDirectorBlueprintBinding) \ MOVIESCENETRACKS_API virtual ~UMovieSceneReplaceableDirectorBlueprintBinding(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h_17_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h_23_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h_23_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h_23_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneReplaceableDirectorBlueprintBinding; // ********** End Class UMovieSceneReplaceableDirectorBlueprintBinding ***************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableDirectorBlueprintBinding_h PRAGMA_ENABLE_DEPRECATION_WARNINGS