// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Bindings/MovieSceneReplaceableActorBinding.h" #ifdef MOVIESCENETRACKS_MovieSceneReplaceableActorBinding_generated_h #error "MovieSceneReplaceableActorBinding.generated.h already included, missing '#pragma once' in MovieSceneReplaceableActorBinding.h" #endif #define MOVIESCENETRACKS_MovieSceneReplaceableActorBinding_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMovieScene; class UObject; struct FMovieSceneBindingResolveContext; struct FMovieSceneBindingResolveResult; // ********** Begin Class UMovieSceneReplaceableActorBinding *************************************** struct Z_Construct_UClass_UMovieSceneReplaceableActorBinding_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneReplaceableActorBinding_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneReplaceableActorBinding(); \ friend struct ::Z_Construct_UClass_UMovieSceneReplaceableActorBinding_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneReplaceableActorBinding_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneReplaceableActorBinding, UMovieSceneReplaceableBindingBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneReplaceableActorBinding_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneReplaceableActorBinding) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_20_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneReplaceableActorBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneReplaceableActorBinding(UMovieSceneReplaceableActorBinding&&) = delete; \ UMovieSceneReplaceableActorBinding(const UMovieSceneReplaceableActorBinding&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneReplaceableActorBinding); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneReplaceableActorBinding); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneReplaceableActorBinding) \ MOVIESCENETRACKS_API virtual ~UMovieSceneReplaceableActorBinding(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_14_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_20_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneReplaceableActorBinding; // ********** End Class UMovieSceneReplaceableActorBinding ***************************************** // ********** Begin Class UMovieSceneReplaceableActorBinding_BPBase ******************************** #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_RPC_WRAPPERS_NO_PURE_DECLS \ virtual bool BP_SupportsBindingCreationFromObject_Implementation(const UObject* SourceObject) const; \ virtual void BP_InitReplaceableBinding_Implementation(UObject* SourceObject, UMovieScene* OwnerMovieScene); \ DECLARE_FUNCTION(execBP_SupportsBindingCreationFromObject); \ DECLARE_FUNCTION(execBP_InitReplaceableBinding); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_CALLBACK_WRAPPERS struct Z_Construct_UClass_UMovieSceneReplaceableActorBinding_BPBase_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneReplaceableActorBinding_BPBase_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneReplaceableActorBinding_BPBase(); \ friend struct ::Z_Construct_UClass_UMovieSceneReplaceableActorBinding_BPBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneReplaceableActorBinding_BPBase_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneReplaceableActorBinding_BPBase, UMovieSceneReplaceableBindingBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneReplaceableActorBinding_BPBase_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneReplaceableActorBinding_BPBase) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneReplaceableActorBinding_BPBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneReplaceableActorBinding_BPBase(UMovieSceneReplaceableActorBinding_BPBase&&) = delete; \ UMovieSceneReplaceableActorBinding_BPBase(const UMovieSceneReplaceableActorBinding_BPBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneReplaceableActorBinding_BPBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneReplaceableActorBinding_BPBase); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneReplaceableActorBinding_BPBase) \ MOVIESCENETRACKS_API virtual ~UMovieSceneReplaceableActorBinding_BPBase(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_50_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_CALLBACK_WRAPPERS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h_56_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneReplaceableActorBinding_BPBase; // ********** End Class UMovieSceneReplaceableActorBinding_BPBase ********************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Bindings_MovieSceneReplaceableActorBinding_h PRAGMA_ENABLE_DEPRECATION_WARNINGS