// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieScenePropertyTrack.h" #ifdef MOVIESCENETRACKS_MovieScenePropertyTrack_generated_h #error "MovieScenePropertyTrack.generated.h already included, missing '#pragma once' in MovieScenePropertyTrack.h" #endif #define MOVIESCENETRACKS_MovieScenePropertyTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieScenePropertyTrack ************************************************* #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_31_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieScenePropertyTrack, MOVIESCENETRACKS_API) struct Z_Construct_UClass_UMovieScenePropertyTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePropertyTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_31_INCLASS \ private: \ static void StaticRegisterNativesUMovieScenePropertyTrack(); \ friend struct ::Z_Construct_UClass_UMovieScenePropertyTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScenePropertyTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScenePropertyTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScenePropertyTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieScenePropertyTrack) \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_31_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_31_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieScenePropertyTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScenePropertyTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScenePropertyTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScenePropertyTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScenePropertyTrack(UMovieScenePropertyTrack&&) = delete; \ UMovieScenePropertyTrack(const UMovieScenePropertyTrack&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieScenePropertyTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_27_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_31_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_31_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h_31_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScenePropertyTrack; // ********** End Class UMovieScenePropertyTrack *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScenePropertyTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS