// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneIntegerTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneIntegerTrack_generated_h #error "MovieSceneIntegerTrack.generated.h already included, missing '#pragma once' in MovieSceneIntegerTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneIntegerTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneIntegerTrack ************************************************** struct Z_Construct_UClass_UMovieSceneIntegerTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneIntegerTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneIntegerTrack_h_17_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneIntegerTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneIntegerTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneIntegerTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneIntegerTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneIntegerTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneIntegerTrack) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneIntegerTrack_h_17_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneIntegerTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneIntegerTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneIntegerTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneIntegerTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneIntegerTrack(UMovieSceneIntegerTrack&&) = delete; \ UMovieSceneIntegerTrack(const UMovieSceneIntegerTrack&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneIntegerTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneIntegerTrack_h_14_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneIntegerTrack_h_17_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneIntegerTrack_h_17_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneIntegerTrack_h_17_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneIntegerTrack; // ********** End Class UMovieSceneIntegerTrack **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneIntegerTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS