// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneEventTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneEventTrack_generated_h #error "MovieSceneEventTrack.generated.h already included, missing '#pragma once' in MovieSceneEventTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneEventTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneEventTrack **************************************************** #if WITH_EDITORONLY_DATA #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneEventTrack, MOVIESCENETRACKS_API) #else // WITH_EDITORONLY_DATA #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_ARCHIVESERIALIZER #endif // WITH_EDITORONLY_DATA struct Z_Construct_UClass_UMovieSceneEventTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneEventTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneEventTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneEventTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneEventTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneEventTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneEventTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneEventTrack) \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneEventTrack(UMovieSceneEventTrack&&) = delete; \ UMovieSceneEventTrack(const UMovieSceneEventTrack&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneEventTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEventTrack); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieSceneEventTrack) \ MOVIESCENETRACKS_API virtual ~UMovieSceneEventTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_31_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h_37_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneEventTrack; // ********** End Class UMovieSceneEventTrack ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEventTrack_h // ********** Begin Enum EFireEventsAtPosition ***************************************************** #define FOREACH_ENUM_EFIREEVENTSATPOSITION(op) \ op(EFireEventsAtPosition::AtStartOfEvaluation) \ op(EFireEventsAtPosition::AtEndOfEvaluation) \ op(EFireEventsAtPosition::AfterSpawn) enum class EFireEventsAtPosition : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EFireEventsAtPosition ******************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS