// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Channels/MovieSceneEvent.h" #ifdef MOVIESCENETRACKS_MovieSceneEvent_generated_h #error "MovieSceneEvent.generated.h already included, missing '#pragma once' in MovieSceneEvent.h" #endif #define MOVIESCENETRACKS_MovieSceneEvent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneEventPayloadVariable *********************************** struct Z_Construct_UScriptStruct_FMovieSceneEventPayloadVariable_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneEvent_h_35_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneEventPayloadVariable_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneEventPayloadVariable; // ********** End ScriptStruct FMovieSceneEventPayloadVariable ************************************* // ********** Begin ScriptStruct FMovieSceneEventPtrs ********************************************** struct Z_Construct_UScriptStruct_FMovieSceneEventPtrs_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneEvent_h_49_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneEventPtrs_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneEventPtrs; // ********** End ScriptStruct FMovieSceneEventPtrs ************************************************ // ********** Begin ScriptStruct FMovieSceneEvent ************************************************** struct Z_Construct_UScriptStruct_FMovieSceneEvent_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneEvent_h_66_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneEvent_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneEvent; // ********** End ScriptStruct FMovieSceneEvent **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Channels_MovieSceneEvent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS