// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Conditions/MovieSceneDirectorBlueprintCondition.h" #ifdef MOVIESCENETRACKS_MovieSceneDirectorBlueprintCondition_generated_h #error "MovieSceneDirectorBlueprintCondition.generated.h already included, missing '#pragma once' in MovieSceneDirectorBlueprintCondition.h" #endif #define MOVIESCENETRACKS_MovieSceneDirectorBlueprintCondition_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable ************** struct Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_28_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneDirectorBlueprintConditionPayloadVariable; // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable **************** // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionData ************************* struct Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_43_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneDirectorBlueprintConditionData; // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionData *************************** // ********** Begin Class UMovieSceneDirectorBlueprintCondition ************************************ struct Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_96_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneDirectorBlueprintCondition(); \ friend struct ::Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneDirectorBlueprintCondition, UMovieSceneCondition, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneDirectorBlueprintCondition) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_96_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneDirectorBlueprintCondition(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneDirectorBlueprintCondition(UMovieSceneDirectorBlueprintCondition&&) = delete; \ UMovieSceneDirectorBlueprintCondition(const UMovieSceneDirectorBlueprintCondition&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneDirectorBlueprintCondition); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneDirectorBlueprintCondition); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneDirectorBlueprintCondition) \ MOVIESCENETRACKS_API virtual ~UMovieSceneDirectorBlueprintCondition(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_92_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_96_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_96_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h_96_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneDirectorBlueprintCondition; // ********** End Class UMovieSceneDirectorBlueprintCondition ************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h PRAGMA_ENABLE_DEPRECATION_WARNINGS