// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Conditions/MovieSceneDirectorBlueprintCondition.h" #include "UObject/SoftObjectPath.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneDirectorBlueprintCondition() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UFunction_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneCondition(); MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneConditionCheckFrequency(); MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneConditionScope(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_NoRegister(); MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData(); MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable(); UPackage* Z_Construct_UPackage__Script_MovieSceneTracks(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable ************** struct Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDirectorBlueprintConditionPayloadVariable); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDirectorBlueprintConditionPayloadVariable); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Value definition for any type-agnostic variable (exported as text) */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Value definition for any type-agnostic variable (exported as text)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectValue_MetaData[] = { { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Sequencer|Condition" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectValue; static const UECodeGen_Private::FStrPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable; class UScriptStruct* FMovieSceneDirectorBlueprintConditionPayloadVariable::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneDirectorBlueprintConditionPayloadVariable")); } return Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable Property Definitions const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::NewProp_ObjectValue = { "ObjectValue", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionPayloadVariable, ObjectValue), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectValue_MetaData), NewProp_ObjectValue_MetaData) }; // 2425717601 const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionPayloadVariable, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::NewProp_ObjectValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable Property Definitions const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, nullptr, &NewStructOps, "MovieSceneDirectorBlueprintConditionPayloadVariable", Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::PropPointers), sizeof(FMovieSceneDirectorBlueprintConditionPayloadVariable), alignof(FMovieSceneDirectorBlueprintConditionPayloadVariable), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable.InnerSingleton); } // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionPayloadVariable **************** // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionData ************************* struct Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDirectorBlueprintConditionData); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDirectorBlueprintConditionData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Data for a director blueprint condition endpoint call.\n */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Data for a director blueprint condition endpoint call." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Function_MetaData[] = { { "Comment", "/** The function to call (normally a generated blueprint function on the sequence director) */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "The function to call (normally a generated blueprint function on the sequence director)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConditionContextProperty_MetaData[] = { { "Comment", "/** Property pointer for the function parameter that should receive the condition context params */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Property pointer for the function parameter that should receive the condition context params" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PayloadVariables_MetaData[] = { { "Category", "Sequencer|Condition" }, { "Comment", "/** Array of payload variables to be added to the generated function */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Array of payload variables to be added to the generated function" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompiledFunctionName_MetaData[] = { { "Comment", "/** Name of the generated blueprint function */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Name of the generated blueprint function" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConditionContextPinName_MetaData[] = { { "Category", "Sequencer|Condition" }, { "Comment", "/** Pin name for passing the condition context params */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Pin name for passing the condition context params" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakEndpoint_MetaData[] = { { "Category", "Sequencer|Condition" }, { "Comment", "/** Endpoint node in the sequence director */" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Endpoint node in the sequence director" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionData constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_Function; static const UECodeGen_Private::FFieldPathPropertyParams NewProp_ConditionContextProperty; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_PayloadVariables_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_PayloadVariables_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_PayloadVariables; static const UECodeGen_Private::FNamePropertyParams NewProp_CompiledFunctionName; static const UECodeGen_Private::FNamePropertyParams NewProp_ConditionContextPinName; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakEndpoint; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionData constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData; class UScriptStruct* FMovieSceneDirectorBlueprintConditionData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneDirectorBlueprintConditionData")); } return Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneDirectorBlueprintConditionData Property Definitions **** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_Function = { "Function", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionData, Function), Z_Construct_UClass_UFunction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Function_MetaData), NewProp_Function_MetaData) }; const UECodeGen_Private::FFieldPathPropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_ConditionContextProperty = { "ConditionContextProperty", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::FieldPath, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionData, ConditionContextProperty), &FProperty::StaticClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConditionContextProperty_MetaData), NewProp_ConditionContextProperty_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_PayloadVariables_ValueProp = { "PayloadVariables", nullptr, (EPropertyFlags)0x0000000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable, METADATA_PARAMS(0, nullptr) }; // 4097572907 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_PayloadVariables_Key_KeyProp = { "PayloadVariables_Key", nullptr, (EPropertyFlags)0x0000000800000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_PayloadVariables = { "PayloadVariables", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionData, PayloadVariables), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PayloadVariables_MetaData), NewProp_PayloadVariables_MetaData) }; // 4097572907 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_CompiledFunctionName = { "CompiledFunctionName", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionData, CompiledFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompiledFunctionName_MetaData), NewProp_CompiledFunctionName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_ConditionContextPinName = { "ConditionContextPinName", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionData, ConditionContextPinName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConditionContextPinName_MetaData), NewProp_ConditionContextPinName_MetaData) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_WeakEndpoint = { "WeakEndpoint", nullptr, (EPropertyFlags)0x0014000800000001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDirectorBlueprintConditionData, WeakEndpoint), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakEndpoint_MetaData), NewProp_WeakEndpoint_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_Function, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_ConditionContextProperty, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_PayloadVariables_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_PayloadVariables_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_PayloadVariables, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_CompiledFunctionName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_ConditionContextPinName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewProp_WeakEndpoint, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionData Property Definitions ****** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, nullptr, &NewStructOps, "MovieSceneDirectorBlueprintConditionData", Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::PropPointers), sizeof(FMovieSceneDirectorBlueprintConditionData), alignof(FMovieSceneDirectorBlueprintConditionData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData.InnerSingleton); } // ********** End ScriptStruct FMovieSceneDirectorBlueprintConditionData *************************** // ********** Begin Class UMovieSceneDirectorBlueprintCondition ************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition; UClass* UMovieSceneDirectorBlueprintCondition::GetPrivateStaticClass() { using TClass = UMovieSceneDirectorBlueprintCondition; if (!Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneDirectorBlueprintCondition"), Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition.InnerSingleton, StaticRegisterNativesUMovieSceneDirectorBlueprintCondition, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_NoRegister() { return UMovieSceneDirectorBlueprintCondition::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Condition class allowing users to create a director blueprint endpoint in the Sequence to evaluate a condition.\n */" }, { "DisplayName", "Director Blueprint Condition" }, { "IncludePath", "Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, { "ToolTip", "Condition class allowing users to create a director blueprint endpoint in the Sequence to evaluate a condition." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DirectorBlueprintConditionData_MetaData[] = { { "Category", "Sequencer|Condition" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scope_MetaData[] = { { "Category", "Sequencer|Condition" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CheckFrequency_MetaData[] = { { "Category", "Sequencer|Condition" }, { "ModuleRelativePath", "Public/Conditions/MovieSceneDirectorBlueprintCondition.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneDirectorBlueprintCondition constinit property declarations **** static const UECodeGen_Private::FStructPropertyParams NewProp_DirectorBlueprintConditionData; static const UECodeGen_Private::FBytePropertyParams NewProp_Scope_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Scope; static const UECodeGen_Private::FBytePropertyParams NewProp_CheckFrequency_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_CheckFrequency; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMovieSceneDirectorBlueprintCondition constinit property declarations ****** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics // ********** Begin Class UMovieSceneDirectorBlueprintCondition Property Definitions *************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_DirectorBlueprintConditionData = { "DirectorBlueprintConditionData", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDirectorBlueprintCondition, DirectorBlueprintConditionData), Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DirectorBlueprintConditionData_MetaData), NewProp_DirectorBlueprintConditionData_MetaData) }; // 4112927354 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_Scope_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_Scope = { "Scope", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDirectorBlueprintCondition, Scope), Z_Construct_UEnum_MovieScene_EMovieSceneConditionScope, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scope_MetaData), NewProp_Scope_MetaData) }; // 1698648569 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_CheckFrequency_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_CheckFrequency = { "CheckFrequency", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneDirectorBlueprintCondition, CheckFrequency), Z_Construct_UEnum_MovieScene_EMovieSceneConditionCheckFrequency, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CheckFrequency_MetaData), NewProp_CheckFrequency_MetaData) }; // 2854826883 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_DirectorBlueprintConditionData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_Scope_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_Scope, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_CheckFrequency_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::NewProp_CheckFrequency, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::PropPointers) < 2048); // ********** End Class UMovieSceneDirectorBlueprintCondition Property Definitions ***************** UObject* (*const Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneCondition, (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::ClassParams = { &UMovieSceneDirectorBlueprintCondition::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::PropPointers), 0, 0x002830A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::Class_MetaDataParams) }; void UMovieSceneDirectorBlueprintCondition::StaticRegisterNativesUMovieSceneDirectorBlueprintCondition() { } UClass* Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition() { if (!Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition.OuterSingleton, Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition.OuterSingleton; } UMovieSceneDirectorBlueprintCondition::UMovieSceneDirectorBlueprintCondition(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneDirectorBlueprintCondition); UMovieSceneDirectorBlueprintCondition::~UMovieSceneDirectorBlueprintCondition() {} // ********** End Class UMovieSceneDirectorBlueprintCondition ************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h__Script_MovieSceneTracks_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieSceneDirectorBlueprintConditionPayloadVariable::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable_Statics::NewStructOps, TEXT("MovieSceneDirectorBlueprintConditionPayloadVariable"),&Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionPayloadVariable, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDirectorBlueprintConditionPayloadVariable), 4097572907U) }, { FMovieSceneDirectorBlueprintConditionData::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDirectorBlueprintConditionData_Statics::NewStructOps, TEXT("MovieSceneDirectorBlueprintConditionData"),&Z_Registration_Info_UScriptStruct_FMovieSceneDirectorBlueprintConditionData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDirectorBlueprintConditionData), 4112927354U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneDirectorBlueprintCondition, UMovieSceneDirectorBlueprintCondition::StaticClass, TEXT("UMovieSceneDirectorBlueprintCondition"), &Z_Registration_Info_UClass_UMovieSceneDirectorBlueprintCondition, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneDirectorBlueprintCondition), 430616500U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h__Script_MovieSceneTracks_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h__Script_MovieSceneTracks_29086704{ TEXT("/Script/MovieSceneTracks"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h__Script_MovieSceneTracks_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Conditions_MovieSceneDirectorBlueprintCondition_h__Script_MovieSceneTracks_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS