// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieScene3DTransformSection.h" #ifdef MOVIESCENETRACKS_MovieScene3DTransformSection_generated_h #error "MovieScene3DTransformSection.generated.h already included, missing '#pragma once' in MovieScene3DTransformSection.h" #endif #define MOVIESCENETRACKS_MovieScene3DTransformSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieScene3DLocationKeyStruct ************************************ struct Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_42_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieScene3DLocationKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneKeyStruct Super; struct FMovieScene3DLocationKeyStruct; // ********** End ScriptStruct FMovieScene3DLocationKeyStruct ************************************** // ********** Begin ScriptStruct FMovieScene3DRotationKeyStruct ************************************ struct Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_66_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieScene3DRotationKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneKeyStruct Super; struct FMovieScene3DRotationKeyStruct; // ********** End ScriptStruct FMovieScene3DRotationKeyStruct ************************************** // ********** Begin ScriptStruct FMovieScene3DScaleKeyStruct *************************************** struct Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_89_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieScene3DScaleKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneKeyStruct Super; struct FMovieScene3DScaleKeyStruct; // ********** End ScriptStruct FMovieScene3DScaleKeyStruct ***************************************** // ********** Begin ScriptStruct FMovieScene3DTransformKeyStruct *********************************** struct Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_113_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieScene3DTransformKeyStruct_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \ typedef FMovieSceneKeyStruct Super; struct FMovieScene3DTransformKeyStruct; // ********** End ScriptStruct FMovieScene3DTransformKeyStruct ************************************* // ********** Begin ScriptStruct FMovieSceneTransformMask ****************************************** struct Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics; #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_143_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneTransformMask_Statics; \ MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); struct FMovieSceneTransformMask; // ********** End ScriptStruct FMovieSceneTransformMask ******************************************** // ********** Begin Class UMovieScene3DTransformSectionConstraints ********************************* struct Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieScene3DTransformSectionConstraints(); \ friend struct ::Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScene3DTransformSectionConstraints, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DTransformSectionConstraints_NoRegister) \ DECLARE_SERIALIZER(UMovieScene3DTransformSectionConstraints) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieScene3DTransformSectionConstraints(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScene3DTransformSectionConstraints(UMovieScene3DTransformSectionConstraints&&) = delete; \ UMovieScene3DTransformSectionConstraints(const UMovieScene3DTransformSectionConstraints&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DTransformSectionConstraints); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DTransformSectionConstraints); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DTransformSectionConstraints) \ MOVIESCENETRACKS_API virtual ~UMovieScene3DTransformSectionConstraints(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_194_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_197_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScene3DTransformSectionConstraints; // ********** End Class UMovieScene3DTransformSectionConstraints *********************************** // ********** Begin Class UMovieScene3DTransformSection ******************************************** struct Z_Construct_UClass_UMovieScene3DTransformSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_INCLASS \ private: \ static void StaticRegisterNativesUMovieScene3DTransformSection(); \ friend struct ::Z_Construct_UClass_UMovieScene3DTransformSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScene3DTransformSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DTransformSection_NoRegister) \ DECLARE_SERIALIZER(UMovieScene3DTransformSection) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieScene3DTransformSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DTransformSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DTransformSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DTransformSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScene3DTransformSection(UMovieScene3DTransformSection&&) = delete; \ UMovieScene3DTransformSection(const UMovieScene3DTransformSection&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieScene3DTransformSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_214_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h_221_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScene3DTransformSection; // ********** End Class UMovieScene3DTransformSection ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DTransformSection_h // ********** Begin Enum EShow3DTrajectory ********************************************************* #if WITH_EDITORONLY_DATA #define FOREACH_ENUM_ESHOW3DTRAJECTORY(op) \ op(EShow3DTrajectory::EST_OnlyWhenSelected) \ op(EShow3DTrajectory::EST_Always) \ op(EShow3DTrajectory::EST_Never) enum class EShow3DTrajectory : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum(); #endif // WITH_EDITORONLY_DATA // ********** End Enum EShow3DTrajectory *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS