// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieScene3DPathSection.h" #ifdef MOVIESCENETRACKS_MovieScene3DPathSection_generated_h #error "MovieScene3DPathSection.generated.h already included, missing '#pragma once' in MovieScene3DPathSection.h" #endif #define MOVIESCENETRACKS_MovieScene3DPathSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieScene3DPathSection ************************************************* struct Z_Construct_UClass_UMovieScene3DPathSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DPathSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_INCLASS \ private: \ static void StaticRegisterNativesUMovieScene3DPathSection(); \ friend struct ::Z_Construct_UClass_UMovieScene3DPathSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DPathSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScene3DPathSection, UMovieScene3DConstraintSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DPathSection_NoRegister) \ DECLARE_SERIALIZER(UMovieScene3DPathSection) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieScene3DPathSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DPathSection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DPathSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DPathSection); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScene3DPathSection(UMovieScene3DPathSection&&) = delete; \ UMovieScene3DPathSection(const UMovieScene3DPathSection&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieScene3DPathSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_30_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h_34_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScene3DPathSection; // ********** End Class UMovieScene3DPathSection *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieScene3DPathSection_h // ********** Begin Enum MovieScene3DPathSection_Axis ********************************************** #define FOREACH_ENUM_MOVIESCENE3DPATHSECTION_AXIS(op) \ op(MovieScene3DPathSection_Axis::X) \ op(MovieScene3DPathSection_Axis::Y) \ op(MovieScene3DPathSection_Axis::Z) \ op(MovieScene3DPathSection_Axis::NEG_X) \ op(MovieScene3DPathSection_Axis::NEG_Y) \ op(MovieScene3DPathSection_Axis::NEG_Z) enum class MovieScene3DPathSection_Axis : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENETRACKS_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum MovieScene3DPathSection_Axis ************************************************ PRAGMA_ENABLE_DEPRECATION_WARNINGS