// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieScene3DAttachTrack.h" #ifdef MOVIESCENETRACKS_MovieScene3DAttachTrack_generated_h #error "MovieScene3DAttachTrack.generated.h already included, missing '#pragma once' in MovieScene3DAttachTrack.h" #endif #define MOVIESCENETRACKS_MovieScene3DAttachTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieScene3DAttachTrack ************************************************* struct Z_Construct_UClass_UMovieScene3DAttachTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_INCLASS \ private: \ static void StaticRegisterNativesUMovieScene3DAttachTrack(); \ friend struct ::Z_Construct_UClass_UMovieScene3DAttachTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScene3DAttachTrack, UMovieScene3DConstraintTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScene3DAttachTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieScene3DAttachTrack) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieScene3DAttachTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScene3DAttachTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScene3DAttachTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScene3DAttachTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScene3DAttachTrack(UMovieScene3DAttachTrack&&) = delete; \ UMovieScene3DAttachTrack(const UMovieScene3DAttachTrack&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieScene3DAttachTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_24_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h_28_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScene3DAttachTrack; // ********** End Class UMovieScene3DAttachTrack *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieScene3DAttachTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS