// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Protocols/FrameGrabberProtocol.h" #ifdef MOVIESCENECAPTURE_FrameGrabberProtocol_generated_h #error "FrameGrabberProtocol.generated.h already included, missing '#pragma once' in FrameGrabberProtocol.h" #endif #define MOVIESCENECAPTURE_FrameGrabberProtocol_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UFrameGrabberProtocol **************************************************** struct Z_Construct_UClass_UFrameGrabberProtocol_Statics; MOVIESCENECAPTURE_API UClass* Z_Construct_UClass_UFrameGrabberProtocol_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUFrameGrabberProtocol(); \ friend struct ::Z_Construct_UClass_UFrameGrabberProtocol_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENECAPTURE_API UClass* ::Z_Construct_UClass_UFrameGrabberProtocol_NoRegister(); \ public: \ DECLARE_CLASS2(UFrameGrabberProtocol, UMovieSceneImageCaptureProtocolBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieSceneCapture"), Z_Construct_UClass_UFrameGrabberProtocol_NoRegister) \ DECLARE_SERIALIZER(UFrameGrabberProtocol) #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UFrameGrabberProtocol(UFrameGrabberProtocol&&) = delete; \ UFrameGrabberProtocol(const UFrameGrabberProtocol&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENECAPTURE_API, UFrameGrabberProtocol); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFrameGrabberProtocol); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFrameGrabberProtocol) \ MOVIESCENECAPTURE_API virtual ~UFrameGrabberProtocol(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_13_PROLOG #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UFrameGrabberProtocol; // ********** End Class UFrameGrabberProtocol ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h PRAGMA_ENABLE_DEPRECATION_WARNINGS