// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EntitySystem/TrackInstance/MovieSceneTrackInstance.h" #ifdef MOVIESCENE_MovieSceneTrackInstance_generated_h #error "MovieSceneTrackInstance.generated.h already included, missing '#pragma once' in MovieSceneTrackInstance.h" #endif #define MOVIESCENE_MovieSceneTrackInstance_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneTrackInstanceInput ************************************* struct Z_Construct_UScriptStruct_FMovieSceneTrackInstanceInput_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h_40_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneTrackInstanceInput_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneTrackInstanceInput; // ********** End ScriptStruct FMovieSceneTrackInstanceInput *************************************** // ********** Begin Class UMovieSceneTrackInstance ************************************************* struct Z_Construct_UClass_UMovieSceneTrackInstance_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrackInstance_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h_108_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneTrackInstance(); \ friend struct ::Z_Construct_UClass_UMovieSceneTrackInstance_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneTrackInstance_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneTrackInstance, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneTrackInstance_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneTrackInstance) #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h_108_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENE_API UMovieSceneTrackInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneTrackInstance(UMovieSceneTrackInstance&&) = delete; \ UMovieSceneTrackInstance(const UMovieSceneTrackInstance&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneTrackInstance); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneTrackInstance); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneTrackInstance) \ MOVIESCENE_API virtual ~UMovieSceneTrackInstance(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h_104_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h_108_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h_108_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h_108_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneTrackInstance; // ********** End Class UMovieSceneTrackInstance *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_TrackInstance_MovieSceneTrackInstance_h PRAGMA_ENABLE_DEPRECATION_WARNINGS