// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Variants/MovieSceneTimeWarpCurve.h" #ifdef MOVIESCENE_MovieSceneTimeWarpCurve_generated_h #error "MovieSceneTimeWarpCurve.generated.h already included, missing '#pragma once' in MovieSceneTimeWarpCurve.h" #endif #define MOVIESCENE_MovieSceneTimeWarpCurve_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneTimeWarpCurve ************************************************* struct Z_Construct_UClass_UMovieSceneTimeWarpCurve_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTimeWarpCurve_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneTimeWarpCurve_h_18_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneTimeWarpCurve(); \ friend struct ::Z_Construct_UClass_UMovieSceneTimeWarpCurve_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneTimeWarpCurve_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneTimeWarpCurve, UMovieSceneTimeWarpGetter, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneTimeWarpCurve_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneTimeWarpCurve) #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneTimeWarpCurve_h_18_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneTimeWarpCurve(UMovieSceneTimeWarpCurve&&) = delete; \ UMovieSceneTimeWarpCurve(const UMovieSceneTimeWarpCurve&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneTimeWarpCurve); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneTimeWarpCurve); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMovieSceneTimeWarpCurve) \ MOVIESCENE_API virtual ~UMovieSceneTimeWarpCurve(); #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneTimeWarpCurve_h_13_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneTimeWarpCurve_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneTimeWarpCurve_h_18_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneTimeWarpCurve_h_18_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneTimeWarpCurve; // ********** End Class UMovieSceneTimeWarpCurve *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneTimeWarpCurve_h PRAGMA_ENABLE_DEPRECATION_WARNINGS