// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "EntitySystem/MovieSceneSpawnablesSystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneSpawnablesSystem() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnablesSystem(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMovieSceneSpawnablesSystem ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem; UClass* UMovieSceneSpawnablesSystem::GetPrivateStaticClass() { using TClass = UMovieSceneSpawnablesSystem; if (!Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneSpawnablesSystem"), Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem.InnerSingleton, StaticRegisterNativesUMovieSceneSpawnablesSystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister() { return UMovieSceneSpawnablesSystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "EntitySystem/MovieSceneSpawnablesSystem.h" }, { "ModuleRelativePath", "Public/EntitySystem/MovieSceneSpawnablesSystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneSpawnablesSystem constinit property declarations ************** // ********** End Class UMovieSceneSpawnablesSystem constinit property declarations **************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics UObject* (*const Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem, (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics::ClassParams = { &UMovieSceneSpawnablesSystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics::Class_MetaDataParams) }; void UMovieSceneSpawnablesSystem::StaticRegisterNativesUMovieSceneSpawnablesSystem() { } UClass* Z_Construct_UClass_UMovieSceneSpawnablesSystem() { if (!Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneSpawnablesSystem); UMovieSceneSpawnablesSystem::~UMovieSceneSpawnablesSystem() {} // ********** End Class UMovieSceneSpawnablesSystem ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h__Script_MovieScene_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneSpawnablesSystem, UMovieSceneSpawnablesSystem::StaticClass, TEXT("UMovieSceneSpawnablesSystem"), &Z_Registration_Info_UClass_UMovieSceneSpawnablesSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneSpawnablesSystem), 1155595367U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h__Script_MovieScene_2031406991{ TEXT("/Script/MovieScene"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h__Script_MovieScene_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h__Script_MovieScene_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS