// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneSequence.h" #ifdef MOVIESCENE_MovieSceneSequence_generated_h #error "MovieSceneSequence.generated.h already included, missing '#pragma once' in MovieSceneSequence.h" #endif #define MOVIESCENE_MovieSceneSequence_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FMovieSceneObjectBindingID; struct FMovieSceneTimecodeSource; // ********** Begin Class UMovieSceneSequence ****************************************************** #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetEarliestTimecodeSource); \ DECLARE_FUNCTION(execFindBindingsByTag); \ DECLARE_FUNCTION(execFindBindingByTag); #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneSequence, MOVIESCENE_API) struct Z_Construct_UClass_UMovieSceneSequence_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneSequence(); \ friend struct ::Z_Construct_UClass_UMovieSceneSequence_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSequence_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneSequence, UMovieSceneSignedObject, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSequence_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneSequence) \ FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_ARCHIVESERIALIZER \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \ #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneSequence(UMovieSceneSequence&&) = delete; \ UMovieSceneSequence(const UMovieSceneSequence&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSequence); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSequence); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSequence) \ MOVIESCENE_API virtual ~UMovieSceneSequence(); #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_70_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h_78_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneSequence; // ********** End Class UMovieSceneSequence ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequence_h PRAGMA_ENABLE_DEPRECATION_WARNINGS