// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EntitySystem/MovieSceneRootInstantiatorSystem.h" #ifdef MOVIESCENE_MovieSceneRootInstantiatorSystem_generated_h #error "MovieSceneRootInstantiatorSystem.generated.h already included, missing '#pragma once' in MovieSceneRootInstantiatorSystem.h" #endif #define MOVIESCENE_MovieSceneRootInstantiatorSystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneRootInstantiatorSystem **************************************** struct Z_Construct_UClass_UMovieSceneRootInstantiatorSystem_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneRootInstantiatorSystem_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneRootInstantiatorSystem_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneRootInstantiatorSystem(); \ friend struct ::Z_Construct_UClass_UMovieSceneRootInstantiatorSystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneRootInstantiatorSystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneRootInstantiatorSystem, UMovieSceneEntityInstantiatorSystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneRootInstantiatorSystem_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneRootInstantiatorSystem) #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneRootInstantiatorSystem_h_21_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneRootInstantiatorSystem(UMovieSceneRootInstantiatorSystem&&) = delete; \ UMovieSceneRootInstantiatorSystem(const UMovieSceneRootInstantiatorSystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneRootInstantiatorSystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneRootInstantiatorSystem); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneRootInstantiatorSystem) \ MOVIESCENE_API virtual ~UMovieSceneRootInstantiatorSystem(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneRootInstantiatorSystem_h_18_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneRootInstantiatorSystem_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneRootInstantiatorSystem_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneRootInstantiatorSystem_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneRootInstantiatorSystem; // ********** End Class UMovieSceneRootInstantiatorSystem ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneRootInstantiatorSystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS