// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Variants/MovieSceneNumericVariantGetter.h" #ifdef MOVIESCENE_MovieSceneNumericVariantGetter_generated_h #error "MovieSceneNumericVariantGetter.generated.h already included, missing '#pragma once' in MovieSceneNumericVariantGetter.h" #endif #define MOVIESCENE_MovieSceneNumericVariantGetter_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneNumericVariantGetter ****************************************** struct Z_Construct_UClass_UMovieSceneNumericVariantGetter_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneNumericVariantGetter_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneNumericVariantGetter_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneNumericVariantGetter(); \ friend struct ::Z_Construct_UClass_UMovieSceneNumericVariantGetter_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneNumericVariantGetter_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneNumericVariantGetter, UMovieSceneSignedObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneNumericVariantGetter_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneNumericVariantGetter) #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneNumericVariantGetter_h_20_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENE_API UMovieSceneNumericVariantGetter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneNumericVariantGetter(UMovieSceneNumericVariantGetter&&) = delete; \ UMovieSceneNumericVariantGetter(const UMovieSceneNumericVariantGetter&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneNumericVariantGetter); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneNumericVariantGetter); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneNumericVariantGetter) \ MOVIESCENE_API virtual ~UMovieSceneNumericVariantGetter(); #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneNumericVariantGetter_h_15_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneNumericVariantGetter_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneNumericVariantGetter_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneNumericVariantGetter_h_20_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneNumericVariantGetter; // ********** End Class UMovieSceneNumericVariantGetter ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Variants_MovieSceneNumericVariantGetter_h PRAGMA_ENABLE_DEPRECATION_WARNINGS