// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "EntitySystem/MovieSceneInitialValueSystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneInitialValueSystem() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneInitialValueSystem(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneInitialValueSystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMovieSceneInitialValueSystem ******************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneInitialValueSystem; UClass* UMovieSceneInitialValueSystem::GetPrivateStaticClass() { using TClass = UMovieSceneInitialValueSystem; if (!Z_Registration_Info_UClass_UMovieSceneInitialValueSystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneInitialValueSystem"), Z_Registration_Info_UClass_UMovieSceneInitialValueSystem.InnerSingleton, StaticRegisterNativesUMovieSceneInitialValueSystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneInitialValueSystem.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneInitialValueSystem_NoRegister() { return UMovieSceneInitialValueSystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * System responsible for initializing initial values for all property types\n * Will handle the presence of an FInitialValueCache extension on the linker\n */" }, { "IncludePath", "EntitySystem/MovieSceneInitialValueSystem.h" }, { "ModuleRelativePath", "Public/EntitySystem/MovieSceneInitialValueSystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "System responsible for initializing initial values for all property types\nWill handle the presence of an FInitialValueCache extension on the linker" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneInitialValueSystem constinit property declarations ************ // ********** End Class UMovieSceneInitialValueSystem constinit property declarations ************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics UObject* (*const Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem, (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics::ClassParams = { &UMovieSceneInitialValueSystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics::Class_MetaDataParams) }; void UMovieSceneInitialValueSystem::StaticRegisterNativesUMovieSceneInitialValueSystem() { } UClass* Z_Construct_UClass_UMovieSceneInitialValueSystem() { if (!Z_Registration_Info_UClass_UMovieSceneInitialValueSystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneInitialValueSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneInitialValueSystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneInitialValueSystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneInitialValueSystem); UMovieSceneInitialValueSystem::~UMovieSceneInitialValueSystem() {} // ********** End Class UMovieSceneInitialValueSystem ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneInitialValueSystem_h__Script_MovieScene_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneInitialValueSystem, UMovieSceneInitialValueSystem::StaticClass, TEXT("UMovieSceneInitialValueSystem"), &Z_Registration_Info_UClass_UMovieSceneInitialValueSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneInitialValueSystem), 73643995U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneInitialValueSystem_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneInitialValueSystem_h__Script_MovieScene_4156273050{ TEXT("/Script/MovieScene"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneInitialValueSystem_h__Script_MovieScene_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneInitialValueSystem_h__Script_MovieScene_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS