// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneDynamicBinding.h" #ifdef MOVIESCENE_MovieSceneDynamicBinding_generated_h #error "MovieSceneDynamicBinding.generated.h already included, missing '#pragma once' in MovieSceneDynamicBinding.h" #endif #define MOVIESCENE_MovieSceneDynamicBinding_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UObject; struct FMovieSceneDynamicBindingResolveResult; // ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable ************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_22_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneDynamicBindingPayloadVariable; // ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable **************************** // ********** Begin ScriptStruct FMovieSceneDynamicBinding ***************************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_37_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneDynamicBinding; // ********** End ScriptStruct FMovieSceneDynamicBinding ******************************************* // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams **************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_74_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneDynamicBindingResolveParams; // ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams ****************************** // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult **************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_92_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneDynamicBindingResolveResult; // ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult ****************************** // ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer ******************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_120_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneDynamicBindingContainer; // ********** End ScriptStruct FMovieSceneDynamicBindingContainer ********************************** // ********** Begin Class UBuiltInDynamicBindingResolverLibrary ************************************ #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execResolveToPlayerPawn); struct Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBuiltInDynamicBindingResolverLibrary(); \ friend struct ::Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UBuiltInDynamicBindingResolverLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister) \ DECLARE_SERIALIZER(UBuiltInDynamicBindingResolverLibrary) #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENE_API UBuiltInDynamicBindingResolverLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UBuiltInDynamicBindingResolverLibrary(UBuiltInDynamicBindingResolverLibrary&&) = delete; \ UBuiltInDynamicBindingResolverLibrary(const UBuiltInDynamicBindingResolverLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UBuiltInDynamicBindingResolverLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBuiltInDynamicBindingResolverLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBuiltInDynamicBindingResolverLibrary) \ MOVIESCENE_API virtual ~UBuiltInDynamicBindingResolverLibrary(); #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_129_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h_132_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBuiltInDynamicBindingResolverLibrary; // ********** End Class UBuiltInDynamicBindingResolverLibrary ************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h PRAGMA_ENABLE_DEPRECATION_WARNINGS