// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "MovieSceneDynamicBinding.h" #include "UObject/SoftObjectPath.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneDynamicBinding() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UFunction_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); MOVIESCENE_API UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary(); MOVIESCENE_API UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBinding(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable ************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingPayloadVariable); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingPayloadVariable); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Value definition for any type-agnostic variable (exported as text) */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Value definition for any type-agnostic variable (exported as text)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectValue_MetaData[] = { { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = { { "Category", "Sequencer|Dynamic Binding" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectValue; static const UECodeGen_Private::FStrPropertyParams NewProp_Value; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable; class UScriptStruct* FMovieSceneDynamicBindingPayloadVariable::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingPayloadVariable")); } return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable Property Definitions ***** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_ObjectValue = { "ObjectValue", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingPayloadVariable, ObjectValue), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectValue_MetaData), NewProp_ObjectValue_MetaData) }; // 2425717601 const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingPayloadVariable, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_ObjectValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_Value, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable Property Definitions ******* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneDynamicBindingPayloadVariable", Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers), sizeof(FMovieSceneDynamicBindingPayloadVariable), alignof(FMovieSceneDynamicBindingPayloadVariable), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.InnerSingleton); } // ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable **************************** // ********** Begin ScriptStruct FMovieSceneDynamicBinding ***************************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBinding); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBinding); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Data for a dynamic binding endpoint call.\n */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Data for a dynamic binding endpoint call." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Function_MetaData[] = { { "Comment", "/** The function to call (normally a generated blueprint function on the sequence director) */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "The function to call (normally a generated blueprint function on the sequence director)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResolveParamsProperty_MetaData[] = { { "Comment", "/** Property pointer for the function parameter that should receive the resolve params */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Property pointer for the function parameter that should receive the resolve params" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PayloadVariables_MetaData[] = { { "Category", "Sequencer|Dynamic Binding" }, { "Comment", "/** Array of payload variables to be added to the generated function */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Array of payload variables to be added to the generated function" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompiledFunctionName_MetaData[] = { { "Comment", "/** Name of the generated blueprint function */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Name of the generated blueprint function" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResolveParamsPinName_MetaData[] = { { "Category", "Sequencer|Dynamic Binding" }, { "Comment", "/** Pin name for passing the resolve params */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Pin name for passing the resolve params" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakEndpoint_MetaData[] = { { "Category", "Sequencer|Dynamic Binding" }, { "Comment", "/** Endpoint node in the sequence director */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Endpoint node in the sequence director" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneDynamicBinding constinit property declarations ********* static const UECodeGen_Private::FObjectPropertyParams NewProp_Function; static const UECodeGen_Private::FFieldPathPropertyParams NewProp_ResolveParamsProperty; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_PayloadVariables_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_PayloadVariables_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_PayloadVariables; static const UECodeGen_Private::FNamePropertyParams NewProp_CompiledFunctionName; static const UECodeGen_Private::FNamePropertyParams NewProp_ResolveParamsPinName; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakEndpoint; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneDynamicBinding constinit property declarations *********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding; class UScriptStruct* FMovieSceneDynamicBinding::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBinding")); } return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneDynamicBinding Property Definitions ******************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_Function = { "Function", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, Function), Z_Construct_UClass_UFunction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Function_MetaData), NewProp_Function_MetaData) }; const UECodeGen_Private::FFieldPathPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsProperty = { "ResolveParamsProperty", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::FieldPath, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, ResolveParamsProperty), &FProperty::StaticClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResolveParamsProperty_MetaData), NewProp_ResolveParamsProperty_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_ValueProp = { "PayloadVariables", nullptr, (EPropertyFlags)0x0000000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable, METADATA_PARAMS(0, nullptr) }; // 1895673950 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_Key_KeyProp = { "PayloadVariables_Key", nullptr, (EPropertyFlags)0x0000000800000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables = { "PayloadVariables", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, PayloadVariables), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PayloadVariables_MetaData), NewProp_PayloadVariables_MetaData) }; // 1895673950 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_CompiledFunctionName = { "CompiledFunctionName", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, CompiledFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompiledFunctionName_MetaData), NewProp_CompiledFunctionName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsPinName = { "ResolveParamsPinName", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, ResolveParamsPinName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResolveParamsPinName_MetaData), NewProp_ResolveParamsPinName_MetaData) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_WeakEndpoint = { "WeakEndpoint", nullptr, (EPropertyFlags)0x0014000800000001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, WeakEndpoint), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakEndpoint_MetaData), NewProp_WeakEndpoint_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_Function, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsProperty, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_CompiledFunctionName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsPinName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_WeakEndpoint, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneDynamicBinding Property Definitions ********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneDynamicBinding", Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers), sizeof(FMovieSceneDynamicBinding), alignof(FMovieSceneDynamicBinding), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBinding() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.InnerSingleton); } // ********** End ScriptStruct FMovieSceneDynamicBinding ******************************************* // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams **************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingResolveParams); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingResolveParams); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Optional parameter struct for dynamic binding resolver functions.\n */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Optional parameter struct for dynamic binding resolver functions." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sequence_MetaData[] = { { "Category", "General" }, { "Comment", "/** The sequence that contains the object binding being resolved */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "The sequence that contains the object binding being resolved" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectBindingID_MetaData[] = { { "Category", "General" }, { "Comment", "/** The ID of the object binding being resolved */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "The ID of the object binding being resolved" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootSequence_MetaData[] = { { "Category", "General" }, { "Comment", "/** The root sequence */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "The root sequence" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence; static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBindingID; static const UECodeGen_Private::FObjectPropertyParams NewProp_RootSequence; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams; class UScriptStruct* FMovieSceneDynamicBindingResolveParams::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingResolveParams")); } return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams Property Definitions ******* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveParams, Sequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sequence_MetaData), NewProp_Sequence_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_ObjectBindingID = { "ObjectBindingID", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveParams, ObjectBindingID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectBindingID_MetaData), NewProp_ObjectBindingID_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_RootSequence = { "RootSequence", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveParams, RootSequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootSequence_MetaData), NewProp_RootSequence_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_Sequence, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_ObjectBindingID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_RootSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams Property Definitions ********* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneDynamicBindingResolveParams", Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers), sizeof(FMovieSceneDynamicBindingResolveParams), alignof(FMovieSceneDynamicBindingResolveParams), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.InnerSingleton); } // ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams ****************************** // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult **************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingResolveResult); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingResolveResult); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Objects_MetaData[] = { { "Category", "General" }, { "Comment", "/** The resolved objects */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "The resolved objects" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = { { "Category", "General" }, { "DeprecatedProperty", "" }, { "DeprecationMessage", "This property is deprecated, please use the array of Objects instead." }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPossessedObject_MetaData[] = { { "Category", "General" }, { "Comment", "/**\n\x09 * Whether the resolved object is external to the sequence\n\x09 *\n\x09 * This property is ignored for possessables, who are always treated as external.\n\x09 * When resolving a spawnable, setting this to true will not destroy the object\n\x09 * when the spawnable track ends, or the sequence finishes.\n\x09 */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Whether the resolved object is external to the sequence\n\nThis property is ignored for possessables, who are always treated as external.\nWhen resolving a spawnable, setting this to true will not destroy the object\nwhen the spawnable track ends, or the sequence finishes." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult constinit property declarations static const UECodeGen_Private::FObjectPropertyParams NewProp_Objects_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Objects; static const UECodeGen_Private::FObjectPropertyParams NewProp_Object; static void NewProp_bIsPossessedObject_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPossessedObject; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult; class UScriptStruct* FMovieSceneDynamicBindingResolveResult::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingResolveResult")); } return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult Property Definitions ******* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects_Inner = { "Objects", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects = { "Objects", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveResult, Objects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Objects_MetaData), NewProp_Objects_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveResult, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject_SetBit(void* Obj) { ((FMovieSceneDynamicBindingResolveResult*)Obj)->bIsPossessedObject = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject = { "bIsPossessedObject", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneDynamicBindingResolveResult), &Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPossessedObject_MetaData), NewProp_bIsPossessedObject_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Object, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult Property Definitions ********* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneDynamicBindingResolveResult", Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers), sizeof(FMovieSceneDynamicBindingResolveResult), alignof(FMovieSceneDynamicBindingResolveResult), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.InnerSingleton); } // ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult ****************************** // ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer ******************************** struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingContainer); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingContainer); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Dummy structure for showing an FMovieSceneDynamicBinding inside a details view,\n * and having a function signature that we can get a valid UFunction from to prepare\n * blueprint function graphs.\n */" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Dummy structure for showing an FMovieSceneDynamicBinding inside a details view,\nand having a function signature that we can get a valid UFunction from to prepare\nblueprint function graphs." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DynamicBinding_MetaData[] = { { "Category", "Sequencer" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_DynamicBinding; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneDynamicBindingContainer constinit property declarations ** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer; class UScriptStruct* FMovieSceneDynamicBindingContainer::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingContainer")); } return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer Property Definitions *********** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::NewProp_DynamicBinding = { "DynamicBinding", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingContainer, DynamicBinding), Z_Construct_UScriptStruct_FMovieSceneDynamicBinding, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DynamicBinding_MetaData), NewProp_DynamicBinding_MetaData) }; // 1630545989 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::NewProp_DynamicBinding, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneDynamicBindingContainer Property Definitions ************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneDynamicBindingContainer", Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers), sizeof(FMovieSceneDynamicBindingContainer), alignof(FMovieSceneDynamicBindingContainer), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.InnerSingleton); } // ********** End ScriptStruct FMovieSceneDynamicBindingContainer ********************************** // ********** Begin Class UBuiltInDynamicBindingResolverLibrary Function ResolveToPlayerPawn ******* struct Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics { struct BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms { UObject* WorldContextObject; int32 PlayerControllerIndex; FMovieSceneDynamicBindingResolveResult ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Dynamic Binding" }, { "Comment", "/** Resolve the bound object to the player's pawn */" }, { "CPP_Default_PlayerControllerIndex", "0" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "ToolTip", "Resolve the bound object to the player's pawn" }, { "WorldContext", "WorldContextObject" }, }; #endif // WITH_METADATA // ********** Begin Function ResolveToPlayerPawn constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; static const UECodeGen_Private::FIntPropertyParams NewProp_PlayerControllerIndex; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ResolveToPlayerPawn constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ResolveToPlayerPawn Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_PlayerControllerIndex = { "PlayerControllerIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms, PlayerControllerIndex), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult, METADATA_PARAMS(0, nullptr) }; // 563957629 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_WorldContextObject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_PlayerControllerIndex, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers) < 2048); // ********** End Function ResolveToPlayerPawn Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary, nullptr, "ResolveToPlayerPawn", Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBuiltInDynamicBindingResolverLibrary::execResolveToPlayerPawn) { P_GET_OBJECT(UObject,Z_Param_WorldContextObject); P_GET_PROPERTY(FIntProperty,Z_Param_PlayerControllerIndex); P_FINISH; P_NATIVE_BEGIN; *(FMovieSceneDynamicBindingResolveResult*)Z_Param__Result=UBuiltInDynamicBindingResolverLibrary::ResolveToPlayerPawn(Z_Param_WorldContextObject,Z_Param_PlayerControllerIndex); P_NATIVE_END; } // ********** End Class UBuiltInDynamicBindingResolverLibrary Function ResolveToPlayerPawn ********* // ********** Begin Class UBuiltInDynamicBindingResolverLibrary ************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary; UClass* UBuiltInDynamicBindingResolverLibrary::GetPrivateStaticClass() { using TClass = UBuiltInDynamicBindingResolverLibrary; if (!Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BuiltInDynamicBindingResolverLibrary"), Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.InnerSingleton, StaticRegisterNativesUBuiltInDynamicBindingResolverLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister() { return UBuiltInDynamicBindingResolverLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Default dynamic binding resolver library, with several basic resolver functions.\n */" }, { "IncludePath", "MovieSceneDynamicBinding.h" }, { "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" }, { "SequencerBindingResolverLibrary", "" }, { "ToolTip", "Default dynamic binding resolver library, with several basic resolver functions." }, }; #endif // WITH_METADATA // ********** Begin Class UBuiltInDynamicBindingResolverLibrary constinit property declarations **** // ********** End Class UBuiltInDynamicBindingResolverLibrary constinit property declarations ****** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("ResolveToPlayerPawn"), .Pointer = &UBuiltInDynamicBindingResolverLibrary::execResolveToPlayerPawn }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn, "ResolveToPlayerPawn" }, // 1199152687 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics UObject* (*const Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::ClassParams = { &UBuiltInDynamicBindingResolverLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::Class_MetaDataParams) }; void UBuiltInDynamicBindingResolverLibrary::StaticRegisterNativesUBuiltInDynamicBindingResolverLibrary() { UClass* Class = UBuiltInDynamicBindingResolverLibrary::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::Funcs)); } UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary() { if (!Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.OuterSingleton, Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.OuterSingleton; } UBuiltInDynamicBindingResolverLibrary::UBuiltInDynamicBindingResolverLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBuiltInDynamicBindingResolverLibrary); UBuiltInDynamicBindingResolverLibrary::~UBuiltInDynamicBindingResolverLibrary() {} // ********** End Class UBuiltInDynamicBindingResolverLibrary ************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieSceneDynamicBindingPayloadVariable::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingPayloadVariable"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingPayloadVariable), 1895673950U) }, { FMovieSceneDynamicBinding::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewStructOps, TEXT("MovieSceneDynamicBinding"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBinding), 1630545989U) }, { FMovieSceneDynamicBindingResolveParams::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingResolveParams"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingResolveParams), 963145871U) }, { FMovieSceneDynamicBindingResolveResult::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingResolveResult"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingResolveResult), 563957629U) }, { FMovieSceneDynamicBindingContainer::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingContainer"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingContainer), 3769146517U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary, UBuiltInDynamicBindingResolverLibrary::StaticClass, TEXT("UBuiltInDynamicBindingResolverLibrary"), &Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBuiltInDynamicBindingResolverLibrary), 1254079265U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_154819365{ TEXT("/Script/MovieScene"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS