// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneBindingReferences.h" #ifdef MOVIESCENE_MovieSceneBindingReferences_generated_h #error "MovieSceneBindingReferences.generated.h already included, missing '#pragma once' in MovieSceneBindingReferences.h" #endif #define MOVIESCENE_MovieSceneBindingReferences_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMovieSceneBindingReference *************************************** struct Z_Construct_UScriptStruct_FMovieSceneBindingReference_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingReferences_h_28_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneBindingReference_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneBindingReference; // ********** End ScriptStruct FMovieSceneBindingReference ***************************************** // ********** Begin ScriptStruct FMovieSceneBindingResolveParams *********************************** struct Z_Construct_UScriptStruct_FMovieSceneBindingResolveParams_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingReferences_h_48_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneBindingResolveParams_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneBindingResolveParams; // ********** End ScriptStruct FMovieSceneBindingResolveParams ************************************* // ********** Begin ScriptStruct FMovieSceneBindingReferences ************************************** struct Z_Construct_UScriptStruct_FMovieSceneBindingReferences_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingReferences_h_73_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMovieSceneBindingReferences_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FMovieSceneBindingReferences; // ********** End ScriptStruct FMovieSceneBindingReferences **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingReferences_h PRAGMA_ENABLE_DEPRECATION_WARNINGS