// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MeshReconstructorBase.h" #ifdef MRMESH_MeshReconstructorBase_generated_h #error "MeshReconstructorBase.generated.h already included, missing '#pragma once' in MeshReconstructorBase.h" #endif #define MRMESH_MeshReconstructorBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMRMeshComponent; // ********** Begin ScriptStruct FMRMeshConfiguration ********************************************** struct Z_Construct_UScriptStruct_FMRMeshConfiguration_Statics; #define FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_19_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMRMeshConfiguration_Statics; \ MRMESH_API static class UScriptStruct* StaticStruct(); struct FMRMeshConfiguration; // ********** End ScriptStruct FMRMeshConfiguration ************************************************ // ********** Begin Class UMeshReconstructorBase *************************************************** #define FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_27_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execDisconnectMRMesh); \ DECLARE_FUNCTION(execConnectMRMesh); \ DECLARE_FUNCTION(execIsReconstructionPaused); \ DECLARE_FUNCTION(execIsReconstructionStarted); \ DECLARE_FUNCTION(execPauseReconstruction); \ DECLARE_FUNCTION(execStopReconstruction); \ DECLARE_FUNCTION(execStartReconstruction); struct Z_Construct_UClass_UMeshReconstructorBase_Statics; MRMESH_API UClass* Z_Construct_UClass_UMeshReconstructorBase_NoRegister(); #define FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_27_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMeshReconstructorBase(); \ friend struct ::Z_Construct_UClass_UMeshReconstructorBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MRMESH_API UClass* ::Z_Construct_UClass_UMeshReconstructorBase_NoRegister(); \ public: \ DECLARE_CLASS2(UMeshReconstructorBase, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MRMesh"), Z_Construct_UClass_UMeshReconstructorBase_NoRegister) \ DECLARE_SERIALIZER(UMeshReconstructorBase) #define FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_27_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MRMESH_API UMeshReconstructorBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMeshReconstructorBase(UMeshReconstructorBase&&) = delete; \ UMeshReconstructorBase(const UMeshReconstructorBase&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MRMESH_API, UMeshReconstructorBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshReconstructorBase); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshReconstructorBase) \ MRMESH_API virtual ~UMeshReconstructorBase(); #define FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_24_PROLOG #define FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_27_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_27_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_27_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h_27_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMeshReconstructorBase; // ********** End Class UMeshReconstructorBase ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MRMesh_Public_MeshReconstructorBase_h PRAGMA_ENABLE_DEPRECATION_WARNINGS